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That info also needs to go in your compatibility statement in the description, especially as you instantly recognized an issue with it.
For now, CCO/Whispering State are working aces and I'll perhaps try this again in a different campaign down the line.
Disabling these two and the game loads fine.
The ONLY things I think might be a 'conflict' would be Chris' Covert Operations and Whispering State (espionage focused ethic). Changing the load order doesn't change the outcome. (submod high).
Choosing between this and CCO isn't an option as that mod has been bulletproof to date.
Turned off EE&D and the full 89 mod playset loads and works fine.