RimWorld
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Repair Items
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Mod, 1.3, 1.4, 1.5
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10.544 MB
2 aug 2021 om 12:44
20 apr 2024 om 9:10
19 wijzigingsnotities (weergeven)

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Repair Items

Omschrijving
Allow pawns to repair weapons and apparel like they do buildings.

How it works:
- Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair items before checking the next category of job.
- Valid target items are chosen by you in the Mod Settings menu.
- Mod Settings page allows for choosing what to repair and when to repair it, see screenshots to find this menu.

This is my first attempt at a mod so any feedback or issue reports would be appreciated.

Compatability:
- Versions 1.3, 1.4 and 1.5 supported
- No reason it shouldnt work with/without Royalty/Ideology/Biotech/Anomaly.
- I believe the jobs appear in the Work Tab mod by Fluffy as "Repair Damaged Weapon" and "Repair Damaged Apparel" under Crafting.

GitHub: https://github.com/moony47/RimWorld_RepairItems

For the Chinese Patch by KingDomRock:
- Repair Items修理物品汉化: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2567143443
147 opmerkingen
Inerael 13 mei om 8:46 
@Zalfir did you manage to know pls ? i'm wondering too, and purging some mods for my next game to prevent lag
Zalfir 16 feb om 1:13 
Does this slow the game down much? Must take up a lot of tick space searching through a lot of items.
Quilava 11 okt 2024 om 8:16 
Silly me, item mark with Tainted cant be repair cause the default mod setting, glad i figured it out
seraphonica 21 sep 2024 om 16:07 
I'm enjoying this mod, thanks! I'm not huge on balance, but if others are, maybe there could be an option to make each repair reduce the quality level or max hp of the item being repaired. Just an idea. Cheers!
Crimson 19 sep 2024 om 8:46 
Does this require a table and a researched tech?
悲嬴欢阙 17 sep 2024 om 22:57 
@Gavran, you can find the newest version on the github link above.
Gavran 2 jul 2024 om 20:52 
I'm seeing this too, on a fresh install with no history of this mod. I think Steam is serving an old version, can you commit a new one maybe?
Nublythenub 30 jun 2024 om 10:15 
@trooper11 how do I fix the 1.4 issue
sintri 30 jun 2024 om 1:13 
Don't think this mod worked without Work Tab, added it and kept running into invisible pawns on both old and new games. Eventually installed Work Tab after trying a few other things and started working.
trooper11 27 apr 2024 om 10:09 
@Moony Sorry for the late reply, but it took me a while to back to testing. I can confirm that going and deleting the config file fixed that error, but I also had to completely delete the mod and re download it as well, then the issue was gone for good. I will say there was only a single config file in that folder, so nothing had been duplicated there. Thanks for the help!