RimWorld

RimWorld

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Omni Core Drill (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
378.043 KB
Jul 31, 2021 @ 1:23pm
Sep 5, 2024 @ 5:39am
7 Change Notes ( view )

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Omni Core Drill (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description

Update of DoctorVanGogh, TheUbie and pointcaches mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1089876213

- Updated the previews with the correct texture

Info regarding Beyond Our Reach
That mod makes the drill much harder to get as it locks it behind its own research and materials.
If you do not like this change, please see the patch by Harmonea that reverses the changes

Also check out the retexture by OganessonG



[dsc.gg]
[github.com]


A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns

Supports any material that could be found in a map as a mineable rock.

Depending on material rarity and properties, drilling for that material will take more or less work and produce higher or lower yields.

For example drilling for Components is quite inefficient due to the small cluster size and low yield of compacted machinery. Plasteel on the other hand - while much rarer and harder to mine (and drill) - will yield significantly higher amounts of material because of the large cluster size and high yields.

Configuration
You can manually change the amount of work needed/material yielded per materia, per game!. By default a material's rarity/lump size/etc. are crunched[github.com] to set those values.
Via the ingame Options, Mod Options you can tweak those values from 1/4x to 4x.

So if you want to have one high tech game with utterly overflowing amounts of unobtanium, just increase it's yield to max. And if you want to have another game where there is just no Steel to be found... go for it!


(Un-)Install
Can be installed into existing savegames. Can be safely uninstalled once all bills on the core drill(s) and the drills themselves are removed/deconstructed


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


144 Comments
Tone-DEAF Apr 23 @ 9:57am 
@Mlie great, thanks
Mlie  [author] Apr 23 @ 8:40am 
@Tone-DEAF Anything that affects deep-drilling speed
Tone-DEAF Apr 23 @ 8:34am 
i'm sure this is probably obvious but does this benefit from drill speed increases? like drill arms or drilling specialization?
The Space Pope Feb 17 @ 6:28pm 
Aha! In regards to my comment on Jan 26 in which I stated that I was unable to view some mod options I figured out the problem.

It turned out that because I had the UI scaled to 1.5 the mod options under the "Material", "Work", or "Yield" columns were not properly displaying. By reverting the UI scale back to 1 I am able to view and change the options in these columns.

Hopefully this helps someone!
Mlie  [author] Feb 7 @ 11:58pm 
@Harmonea I added info and link in the description about this. Thanks!
Harmonea Feb 7 @ 11:50pm 
For those who can't access the Omni Core Drill while Beyond Our Reach is installed: it's not a bug. BOR made this change on purpose.
I've made a mod to revert their changes. https://steamcommunity.com/sharedfiles/filedetails/?id=3423233982
Mlie  [author] Feb 7 @ 10:58pm 
@Selway They change the research and building materials in their mod. So you should probably ask the author of it about any building issues
Selway Feb 7 @ 2:32pm 
@Mlie Sure. Here you go. https://steamcommunity.com/sharedfiles/filedetails/?id=3253594129

BTW, thank you for your amazing work on this and about 500 other mods. Some heroes dont wear capes.
Mlie  [author] Feb 7 @ 10:10am 
@Selway Could you link to that mod?
Selway Feb 7 @ 10:06am 
Just wanted to confirm @xjoshs1981x post a few pages back. If Beyond Our Reach is installed, the Omni Core Drill does not show up and not buildable.