RimWorld

RimWorld

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Colored Human Races
   
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Mod, 1.3
File Size
Posted
Updated
1.466 MB
Jul 25, 2021 @ 6:24pm
Jan 14, 2022 @ 10:31am
6 Change Notes ( view )

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Colored Human Races

In 1 collection by Allyn
Colored Human Races
5 items
Description
Adds new humanoid alien races with different skin colors. They all have the same stats as vanilla humans. Each colored race comes with 4 different skin tones and 3 different hair colors for further variety. Requires Humanoid Alien Races and XML Extensions.

Added races: red human, blue human, green human, yellow human, orange human, purple human, pink human
Each race should appear in every area of the vanilla game, including starting colonists, raids, and traders.

There are Colony and Tribal player factions for each race - access them via the scenario editor.

Thanks to the XML Extensions mod, this mod comes with settings that allow you to completely disable any of the races. Disabling them completely removes them from the game, including their associated factions from the Colored Human Factions mods. The settings can be found in "More Mod Settings"

IMPORTANT: any changes to the settings requires a game restart. It is safe to enable races in the middle of a save (as long as you restart the game) but it is NOT safe to disable them in the middle of a save - it may break the save

Included faction patches:
- Vanilla
- Royalty
- Ideology
- Vanilla Factions Expanded - Settlers
- Vanilla Factions Expanded - Medieval
- Vanilla Factions Expanded - Vikings

Planned patches:
- Vanilla Factions Expanded - Ancients

If there are modded factions you'd like these races to appear in, let me know in the comments and I'll consider patching them in
Popular Discussions View All (1)
0
Mar 2, 2022 @ 3:46pm
Bug report colored humans can only target and use range weapon on comand.
Pazerniusz
32 Comments
Armagedon-100 Sep 18, 2024 @ 7:48am 
1.5 update?
Allyn  [author] Oct 24, 2022 @ 9:25am 
Yes, but probably not until December. I've been very busy with other things. Thanks for the interest
ASMR gaming Oct 24, 2022 @ 3:38am 
any plans for a 1.4 update on this
Loro Sep 13, 2022 @ 7:06am 
can you please add a way to make the Ancients spawn as a particular sort of colored human?
Allyn  [author] Apr 18, 2022 @ 1:25pm 
Sorry for the delayed response, don't know why I didn't get a notification until just now. But yes, I'm fine with all of that as long as I'm mentioned. There aren't any real sprites though - all this mod does to create the races is use HAR's built-in XML functions to change the color of the vanilla human pawn sprites.
RedPine Apr 13, 2022 @ 7:35pm 
Are you okay with any of the following:
Patches, copying code, full fork that copies sprites?

I would think copying sprites would be fine based on the name of the mod, but I assume it's always safer to ask. I would likely be changing the colors further.
Allyn  [author] Feb 6, 2022 @ 5:22pm 
@Hhiq see the faction mods in the collection. All of them are xenophobic
Hhiq Feb 5, 2022 @ 7:31pm 
NOW ADD RACISM
Medic Olkie Feb 2, 2022 @ 7:22pm 
Surprisingly it seems to be compatible, there aren't any problems so far.
Allyn  [author] Feb 2, 2022 @ 6:14pm 
I'm assuming it's not compatible