RimWorld

RimWorld

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Turret Collection (Unofficial)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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13.366 MB
25 jul, 2021 @ 2:30
6 aug @ 10:13
108 ändringsnotiser ( visa )

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Turret Collection (Unofficial)

Beskrivning
Retextrue here: Bill Doors' Turret Collection Retexture

This is an Unofficial update for 1.3+.
The original page
This mod has its own CE patch,some values have been changed and repaired the shells flew off the map。



The original summary
Adds more turrets.
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PRE-CHARGED MINI-TURRET
- pre-charged, one-time use automatic turret. No need of external power, it rapidly fires at targets when being built until it expires -
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MACHINE GUN TURRET
- manned heavy machine gun turret, excellent mid-range fire support -
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GATLING GUN TURRET
- manned gatling gun turret, rapid firing gun with long barrel life -
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ANTI-MATERIEL TURRET
- auto turret, long range armor piercing shots with great accuracy -
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ROCKET LAUNCHER
- long range artillery, deals damage in large area -
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INCENDIARY LAUNCHER
- lauches incendiary grenades, mid range -
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HOWITZER TURRET
- long range artillery, fires several kinds of 155mm shell incl. cluster munition -
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CANNON TURRET
- fires 120mm HE and HEAT (high-explosive anti-tank) round -
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AVENGER TURRET
- manned turret, fires 30mm armor piercing rounds at high rate of fire -
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NAVAL GUN TURRET
- long range artillery, fires 280mm high-explosive shells -
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ADVANCED NAVAL GUN TURRET
- auto turret, fires 57mm airburst rounds, very efficient against light armored units -
------------------

Credits
- eatKenny: coder[1.0], designer, writer, artis
- leafzxg: coder[1.1], uploader, ChineseSimplified
- Biscuit: ChineseTraditional

This Mod was posted on the Ludeon Forums by the original author eatKenny[1.0], I uploaded it to the steam workshop[1.0], and updated it at steam workshop[1.1]. I have alreadly got the approval by eatKenny.
Populära diskussioner Visa alla (2)
3
20 okt, 2024 @ 21:22
在9月24日ce更新之后
超级快乐猫
0
27 sep, 2023 @ 22:46
AATWS can't hit pawn
Master Kang
268 kommentarer
理塘の猛虎 11 aug @ 9:13 
thanks
DsW-4  [skapare] 11 aug @ 8:46 
@理塘の猛虎 原版只有火炮需要弹药,炮塔用钢铁填充
理塘の猛虎 11 aug @ 7:41 
弹药是需要添加CE模组才能制作么,这个MOD没找到弹药的制作:steamhappy:
ElPenorGrande 6 aug @ 13:56 
awesome, thank you
DsW-4  [skapare] 6 aug @ 10:13 
@ElPenorGrande Bug fixed
ElPenorGrande 6 aug @ 7:46 
Firing the AATWS at anything results in this:

Exception ticking Bullet_AATWS_ATGM819970 (at (67, 0, 176)): System.MissingMethodException: Method not found: int Verse.Map.get_Tile()
[Ref 435786] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Apache49 4 aug @ 7:10 
Precision guided shells never land. Instead they just throw an error every single tick forever. I'd post the error, but it's apparently too long for a Steam comment.
Asuna 31 jul @ 9:31 
One of your patches for the 57x438mmBors references Bullet_57x438mmBofors_Sabot_TC, but that is not defined anywhere. I think that line should just be removed since CE has the Bullet_57x438mmBofors_Sabot redefined already.

It is causing this error:
Could not resolve cross-reference: No Verse.ThingDef named Bullet_57x438mmBofors_Sabot_TC found to give to CombatExtended.AmmoLink (Ammo_57x438mmBofors_Sabot -> null)

This is the patch in question:
<Operation Class="PatchOperationAdd">
<xpath>Defs/CombatExtended.AmmoSetDef[defName="AmmoSet_57x438mmBofors"]/ammoTypes</xpath>
<value>
<Ammo_57x438mmBofors_AMP_TC>Bullet_57x438mmBofors_AMP_TC</Ammo_57x438mmBofors_AMP_TC>
<Ammo_57x438mmBofors_Sabot>Bullet_57x438mmBofors_Sabot_TC</Ammo_57x438mmBofors_Sabot>
</value>
</Operation>

This line can be removed: <Ammo_57x438mmBofors_Sabot>Bullet_57x438mmBofors_Sabot_TC</Ammo_57x438mmBofors_Sabot>
김베드로 12 jul @ 7:31 
ddager sheshe
Böswillig 11 jul @ 7:10 
@DsW-4 记错了,防御mod打太多了找错mod了,碉堡那是青叶佬的混凝土防御工事多些,佬你这个mod的基本上都能用炮塔控制网络mod连上)