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Fixed. Thanks.
for the one in france and probably the american to
You have cleared my confusion, I thought it did more than add nations.
Anyways, thanks for updating the mod, and responding to comments.
Why are you confused?
Mod does not change Conquest logic.
Wait what? I was under the impression this mod worked with Conquest?
I am confused now.
Mod does not change Conquest.
Fixed. Thanks.
[00:05:00] Number expected! (eSDLReader.cpp:348) @ [main_loop]
-
>> file "/entity/-vehicle/usa/tank_light/m18_hellcat/m18_superhellcat.def"
> file "define 'mobility_tank'"
8: {TurnTime (/ 360 %traverse«)};/ ;// Direct Control, Time it takes to do a full 360 degree at max turn speed, fetching custom define
9: {TurnStart (+ 0.6 (* (/ 17.69 6) 0.05))};/ ;// Direct Control, Time for vehicle to from 0°/s rotation speed to max rotation speed.
10: {TurnStop (+ 0.6 (* (/ 17.69 6) 0.05))};/ ;// Direct Control, Time for vehicle to from max rotation speed to 0°/s rotation speed to max rotation speed.
11: ;{TurnRadius (+ 8 (+ (/ 17.69 30) (/ (* 1000 17.69) (* %traverse 400))))} ;// AI turning radius, lower = able to turn more without stopping.
12: {TurnRadius (+ 1 (+ (/ 80 12) (/ 17.69 60)))} ;// New turning radius to help reduce "stop and neutral" turns for tanks