Space Engineers

Space Engineers

Otillräckligt med betyg
HUD-Cockpits
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Type: Mod
Mod category: Block
Taggar: NoScripts
Filstorlek
Lades upp
Uppdaterades
26.537 MB
4 jul, 2021 @ 18:26
11 mar, 2022 @ 20:45
3 ändringsnotiser ( visa )

Abonnera för att ladda ner
HUD-Cockpits

Beskrivning
Added a Heads Up Display (Hud) to the normal and industrial cockpits, both large and small grids. They sacrificed their multiple displays for one transparent one, front and center in glorious 2D.

Blocks added:
Small/Large grid standard cockpit
Small/Large grid Industrial cockpit with Center HUD
Small/Large grid Industrial cockpit with screen offset to the left
Small/Large Rover cockpits
Small/Large Chair cockpits
Small fighter cockpit

DLC Required for industrial cockpits to be buildable
20 kommentarer
Sherbert  [skapare] 8 apr @ 14:57 
yeah you can script it the same way you do normal cockpits but I think it only has the 1 screen
TheDocingEast 8 apr @ 4:49 
It works like IMyTextPanel in scripts?
NikotheOneshot 17 dec, 2024 @ 5:35 
I've checked and while the description says it contains both side and centered industrial, which it does appear to, it doesn't say anything about offset fighter cockpit, there's only one fighter cockpit and it appears to have been presumably mistakenly offset.
if you fixed that it'd make my day, I've been watching a lot of dcs world gameplay and I'd love to make a fighter with an overlayed horizon hud or something similar.
NikotheOneshot 16 dec, 2024 @ 1:42 
also worth noting, is that there is a mod which adds some blocks that can be placed beneath the fighter cockpit and extend with their own lcds that cover/replace the ones in the model
Sherbert  [skapare] 15 dec, 2024 @ 18:23 
I believe that the mod adds 2 fighter cockpits that look similar but one has a centered hud or should Ill check on it.
NikotheOneshot 11 dec, 2024 @ 3:22 
the hud on the fighter cockpit is offset way to the right, is there any way to fix this on my end? because I would absolutely love this so I can overlay an artificial horizon over the panes on my fighter cockpit, currently the best I can do is using the tiny little holo lcd or transparent lcd
Bad_SCR  [skapare] 30 nov, 2021 @ 8:32 
Unfortunately, SE does not allow for that.

Maybe the makers of programming block scripts could sub divide the one large transparent screen??
Typhon Plume 29 nov, 2021 @ 20:55 
Could be improved if we could use the other LCDs in addition to the HUD.
Schmetterling 21 aug, 2021 @ 0:48 
Я тут подумал и мне этот процесс понравился. Зачем мне остальные экраны?? Я же все равно использую скрипт "FSD 2" для вывода информации на экраны кабины. Иконки можно разбросать так как понравится. А для авиагоризонта или еще чего использовать внешние экраны.

I thought about it and I liked this process. Why do I need the rest of the screens?? I still use the "FSD 2" script to display information on the cockpit screens. The icons can be scattered as you like. And for the artificial horizon or something else, use external screens.
Schmetterling 2 aug, 2021 @ 16:08 
Обидно что нельзя в промышленном кокпите заменить только один экран, тот что находится снизу. Было бы намного лучше, тогда можно было бы вывести на стекло авиагоризонт, а три верхних экрана позволяли бы выводить другую информацию.

It's a shame that it is impossible to replace only one screen in an industrial cockpit, the one on the bottom. It would be much better, then it would be possible to display the artificial horizon on the glass, and the three upper screens would allow displaying other information.