RimWorld

RimWorld

429 ratings
Assign Animal Food
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
17.898 MB
Jun 18, 2021 @ 6:38am
Aug 3 @ 3:11am
16 Change Notes ( view )

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Assign Animal Food

Description
Assign food policies to animals.

  • A new "Animal" policy will be assigned to colony animals
  • A new column appears in Animal tab to manage policies
  • Animals will inherit food policy from parents

This mod was simplified a lot for Rimworld 1.4. It does one thing only and should be easy to understand.

Some common caveats:
  • Animals will respect food policies on caravans. Maybe it's a good idea to create a separate policy for traveling so that animals don't starve to death.

Compatibility:
  • Works with Animal Tab
  • If using the Numbers mod, don't forget to add a food restriction column, if you use Numbers option to take over Animals tab.
  • Mod can be enabled/disabled.
  • The mod does not modify food filter hierarchy at all, so it should be compatible with mods that do.

What was removed in 1.4 (these features still available if you load mod for 1.3):
  • Preventing animals from eating drugs, because my quick test with a starving donkey in a closed room showed that the donkey does not want to eat ambrosia.
  • There was an option to prevent animals from eating food in areas designated to cut. Due to the changes in Rimworld internals (seems to be performance-related), the option was cut.

Translations:
  • French by qux

Shout-out to alternative mods:
- "Animal Food Restrictions" and "AnimalFoodRestrictionInTab", for being an original inspiration to improve upon.
- "Animal Controls" mod.

Github source: https://github.com/Nercury/rimworld-assign-animal-food
Popular Discussions View All (1)
13
Apr 24, 2024 @ 3:02pm
PINNED: Post your bug here
Everyone
83 Comments
XYM04689733 Aug 3 @ 3:55pm 
nice:steamthumbsup:
XDelphi Aug 3 @ 6:29am 
Thank you very much for the 1.6 update! :steamhappy:
Defo Aug 2 @ 12:51am 
It seems still work in 1.6 ver.
XYM04689733 Jul 24 @ 4:58am 
1.6 please
Sui Jul 20 @ 2:21am 
1.6 please
Scionin Jul 15 @ 1:05pm 
1.6?
FRENKI Jul 12 @ 11:56am 
Please update to 1.6
Zerotheliger Jul 11 @ 10:26am 
maow
HighFlyer96 Mar 17 @ 2:34pm 
Yep, and another batch of animals starving due to a simple flu. This mod works well with healthy animals. The slightest sickness, and it's a death sentence. The same goes with the "Animal Controls" Mod.
HighFlyer96 Mar 17 @ 5:37am 
Can confirm, unable to feed sick animals, even when lifting all the food restriction of both the animal and caretaker.