RimWorld

RimWorld

Assign Animal Food
83 Comments
XYM04689733 Aug 3 @ 3:55pm 
nice:steamthumbsup:
XDelphi Aug 3 @ 6:29am 
Thank you very much for the 1.6 update! :steamhappy:
Defo Aug 2 @ 12:51am 
It seems still work in 1.6 ver.
XYM04689733 Jul 24 @ 4:58am 
1.6 please
Sui Jul 20 @ 2:21am 
1.6 please
Scionin Jul 15 @ 1:05pm 
1.6?
FRENKI Jul 12 @ 11:56am 
Please update to 1.6
Zerotheliger Jul 11 @ 10:26am 
maow
HighFlyer96 Mar 17 @ 2:34pm 
Yep, and another batch of animals starving due to a simple flu. This mod works well with healthy animals. The slightest sickness, and it's a death sentence. The same goes with the "Animal Controls" Mod.
HighFlyer96 Mar 17 @ 5:37am 
Can confirm, unable to feed sick animals, even when lifting all the food restriction of both the animal and caretaker.
ReAnNe Feb 12 @ 4:16am 
better pawn control used together, this mod error....
Zairya Dec 16, 2024 @ 5:58am 
@2962342497

That sounds like the game limitation mentioned in an earlier version... You need atleast 48 of the appropriate food to start taming if I rememebr correctly.
Everyone  [author] Nov 18, 2024 @ 12:43pm 
Yes use Animal Controls if you need more functionality. This mod is very basic and I don't plan expanding it.
ZX Zero Nov 18, 2024 @ 12:08pm 
gunns22 Nov 4, 2024 @ 5:12pm 
So, is there a way to make the Animals food policy apply when taming wild animals as well as feeding tamed animals? My tamers keep feeding the wild creatures Fecal Sludge, which keeps resulting in Toxic Buildup and death.
2962342497 Jun 15, 2024 @ 4:51pm 
Don't know why? I was using the animal control module next door and found that I could not train the animals, kept showing that they were not enough food, and had to watch them return to the wild. And when I tried to use this module, I found that the comments of the module were also, did you use the same part of the error code?
Shannon Jun 3, 2024 @ 7:30pm 
@akry i have the same problem, but i discovered that if i make my doctors manually pick up the hay, they'll feed it to the animals properly
Akry May 24, 2024 @ 1:19pm 
I changed the "animal" policy to only allow Hay which I have thousands in stockpile.
The right click menu says "not enough food" so I cant feed the sick cows.
Is this something I can fix?
Everyone  [author] Apr 12, 2024 @ 10:50am 
@StarlightSovereign Make sure grass is selected in Animal restrictions
Everyone  [author] Apr 12, 2024 @ 10:43am 
> This mod seems to make carnivores eat grass?

I will check it out, but all this mod does is to add food policy table to animals.

> Can you check it?

I have ported the mod and I am playing with it now. I remmember testing it thoroughly and noticed no such issue.
StarlightSovereign May 19, 2023 @ 8:42pm 
So I'm having a problem since adding this mod where animals that should eat grass (live plants) will no longer eat 100% grown grass in normal temperatures. :c
It seems since they are on food restriction maybe there's no way they can eat?
Can you check it? Thanks!
伟大的石氏 Apr 28, 2023 @ 9:03pm 
This mod seems to make carnivores eat grass?
ooji.karasuma1 Dec 31, 2022 @ 9:11pm 
Hi. I just want to say thank you for this mod. I am tired of colonist feeding animal with my lavish meal
Everyone  [author] Nov 30, 2022 @ 1:25pm 
Yes, I have marked "Animal Control" as incompatible. If you use Animal Control there is no need for this mod.
HAZRAD Nov 30, 2022 @ 7:30am 
FYI a compatibility issue with Animal Control popup for me...
Player 1 Nov 23, 2022 @ 7:29pm 
THX - With your MOD the "Hauling" (all) Animals are no longer a Pain then a Gain... :steamthumbsup::steamhappy::steamthumbsup:
posthum Nov 22, 2022 @ 9:30am 
Another valuable QOL feature restored, thank you!
Everyone  [author] Nov 22, 2022 @ 7:56am 
To clarify: from my quick tests, I don't think they are eating drugs. Do it in case I tested it wrong.
Everyone  [author] Nov 22, 2022 @ 7:54am 
Please find other mod to prevent animals from eating drugs. From now on, this mod will simply add a food restrictions tracker to animals and will do nothing else.
Everyone  [author] Nov 22, 2022 @ 7:40am 
Updated for 1.4
Everyone  [author] Oct 25, 2022 @ 12:24pm 
Thanks @eighmy_lupin, please use whatever else until I find some time to update.
eighmy_lupin Oct 24, 2022 @ 1:11pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2631474117

If you want animals to stop drinking beer and eating drugs use this mod
Gaven Oct 23, 2022 @ 12:34am 
Hello, any work on 1.4?
Everyone  [author] Jan 23, 2022 @ 7:20am 
This is Tynian's idea that drugs aren't food.
Aziz Jan 23, 2022 @ 6:26am 
I couldn't find alcohol and drugs in the restriction tab?
I have downloaded this mod for that because these stupid animals drank all my beers
ettinacat Jan 9, 2022 @ 12:10pm 
Lurmey, my german shepherds are doing the same without this mod. I think they're just overconfident hunters.
Lurmey Nov 12, 2021 @ 9:03am 
I'm not sure if this is causing it but my german shepherd keeps preferring to hunt huge animals like caribou and kangaroo rather than just eat the kibble I have. He has access to it and I can get him to eat it by just forcing him close to it.

It's really annoying because he keeps running out to the far edges of the map, getting beaten to near death and then accumulating tons of scars that keep his body on low health, so any day now he'll just die to a single unlucky hit from a squirrel.
gamer20088 Oct 23, 2021 @ 11:22am 
When trying to feed animal due to it being hurt it says no food cannot feed even though I have food to feed.
torse Sep 28, 2021 @ 5:02pm 
I'm not sure if this is an issue with SaveStorage, Assign Animal Food, or compatibility between the two

but I'm having the same issue as the poster below, even if I save the meal restrictions. Every time I load them most plants are unchecked. I've tried manually deleting the .txt files and recreating them, but that didn't help.

ideas?
ShiningKakera Sep 25, 2021 @ 9:18pm 
Weirdly enough the Animal food restriction does not generate grazing-friendly by default for me. Most plants and grasses are unchecked.
sirenn Sep 20, 2021 @ 10:57pm 
薬草栽培してるから野生薬草と栽培薬草の食事制限してたのに薬草がなかなか増えないので畑見てたらmod動物が育ちきる前に食べてて収穫されてなかった
爆笑しました
Everyone  [author] Sep 1, 2021 @ 7:16am 
Thanks, updated the compatibility notes to reflect that
cloudsora Sep 1, 2021 @ 4:11am 
Yeah definitely doesn't work with better pawn control, log threw a root error for it and like below I had to alt+f4 out.
Slingshot Aug 27, 2021 @ 2:56am 
The window wont close down for me either. Pressing animals, clicking escape, or even switching to World Map all fail at closing the window. There is no indication of any errors or any report to provide unfortunately.

What I did was open animal tab, assign a policy, closed down the policy window and then animals tab would stay put. Game runs in the background as normal though it seems.
Everyone  [author] Aug 20, 2021 @ 4:51am 
@PremierVader it's minimal, animals consult the food filter when looking for food in the exact same way the colonists do
PremierVader Aug 19, 2021 @ 3:24pm 
Hey does this mod affect performance at all? Is it better in terms of performance than other similar mods?
Garydos Aug 18, 2021 @ 5:50pm 
No. Well, thank you for making this mod. I will gladly resubscribe later. It was helpful. :)
Everyone  [author] Aug 18, 2021 @ 2:31am 
@Garydos nevermind, I don't think that's related - mod is dealing only with animal food. Unless you have animal prisoners it should not affect prisoners.
Everyone  [author] Aug 17, 2021 @ 2:15pm 
@Garydos I have an idea - did your prisoners by any chance were the colonists before?
Garydos Aug 17, 2021 @ 1:46pm 
I think this mod was screwing with my ability to feed prisoners, or colonists eating on their own or feeding as a doctor. At some point, pemmican or packaged storage meals throw a string exception, and then the food problems occur. Turning this mod off and loading a dysfunctional save made eating normal again.