MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Yet Another Weapon Clan
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9.307 MB
9 jun, 2021 @ 15:20
7 nov @ 7:13
41 ändringsnotiser ( visa )

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Yet Another Weapon Clan

Beskrivning
Adds Clan weapons to the game.

2.4.5

Compatible with DLC7 / Game version 1.13.378

YAML Discord
https://discord.gg/YetAnotherMW5Server

Requires Yet Another Weapon.

LBX mode switch (cluster / solid) requires the Yet Another Mechlab mod.

Weapon intro dates:
All "standard" Clan weapons become available in 3050 except:
ProtoMech Autocannons (3073)
Machine Gun Arrays, Anti-Personnel Gauss (3069)
Hyper-Assault Gauss (3068)
ER and Heavy Flamer (3067)
Light and Heavy MG (3060)
ATMs (3060)
ER and Pulse Micro Lasers (3060)
Heavy Lasers (3059)
ASRMs (3058)
ER Pulse Lasers, Streak LRMs (3057)

Standard weapons (3050):
Arrow IV
AC /2 /5 /10 /20
Ultra AC/2 /5 /10/20
LBX /2 /5 /10 /20
LRM / Artemis 5 10 15 20
SRM / Artemis / Streak 2 4 6
NARC
Laser AMS
Flamer
Gauss
ER Small, Medium, Large Lasers
Pulse Small, Medium, Large Lasers
ER PPC

Equipment (3055):
MASC, AP, Light AP, ECM, DHS

YAML Discord:
https://discord.gg/6jhxuwXRUf

Item lists:
https://github.com/mw5mercs-modding/yaml-docs

If you think this mod is worthy of your support, you can use PayPal to send donations.
https://paypal.me/cszolee79 - cszolee79, Csányi Zoltán
Populära diskussioner Visa alla (2)
1
21 dec, 2022 @ 14:43
SWITCHING ammo for Clan LB 20
Shanks
0
16 sep, 2024 @ 18:50
Clan SRM4 + Art IV & Clan LRM 5 + Art IV
George W. Kush
255 kommentarer
beckhamhome 14 nov @ 15:29 
The mod "See all Loot" conflicts with this one knocking out the critical slot count for some reason.
cszolee79  [skapare] 14 nov @ 11:52 
In such cases it's enough to unsub and re-sub to the mod(s). Sometimes Steam is just wonky and won't update them immedately.
Beastoftrol 14 nov @ 11:21 
Okay the re-install seems to have done it, weapons working confirmed! So many thanks @cszolee79, you and your crew are the real heroes! keep up the fantastic work!!
Beastoftrol 14 nov @ 11:13 
@cszolee79, I just checked, HAG still reduces to a single shot every time after first burst shot salvo. I Am going to uninstall everything and do a fresh install to see if it fixes the issue. Will give another update right after.
cszolee79  [skapare] 14 nov @ 7:41 
HAG should be really fixed now with the Yet Another Weapon update.
Beastoftrol 14 nov @ 5:16 
Same as aurora The beloved HAGs no longer fire right after the very first shot/salvo.
HAG was love, HAG was life! Now HAG is Crippled.
Now i am sad for loss of beloved HAG. I am HAG sad.:steamsad:
beckhamhome 13 nov @ 18:20 
Help please, I've run into a problem. Since I've added the updated YAWC most of the multi slot weapons show up gray and without slot number listed. They can't be placed into mechs although they show up in inventory. I've disabled most mods and reloaded the game. I still can't find the conflicting mods or settings. Any one out there please post if you've got the solution.
Zhukovsky 7 nov @ 11:35 
So, just a heads up, after update (07.11.2025) of weapon, weapon clan, legendary mech got crash after travel, unplug made it worse and it is game launch crash now.
KorG 7 nov @ 10:39 
Köszönjük a munkád! :steamhappy:
Aurora 7 nov @ 10:14 
Not sure if steam applied the update yet or if this is a new bug. I have clan H-A Gauss 20 and 40 on a marauder II-AH and the first shot for both weapon types fires a burst then all follow up shots are single shots. Starting a new mission does the same thing.