Cities: Skylines

Cities: Skylines

9,004 ratings
Node Controller Renewal 3.5
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File Size
Posted
Updated
2.541 MB
Apr 30, 2021 @ 4:39am
May 23 @ 9:32am
56 Change Notes ( view )

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Node Controller Renewal 3.5

Description




Overview
    This mod allows you change node type and shape

This is renewal version of original Node Controller by kian.zarrin with improved UI/UX.
The new UI allows you to make the perfect intersection with just a few clicks.

Node Controller Renewal supports importing original Node Controller data, but not completely. Some intersections may require manual adjustment.
To start use Node Controller Renewal you should disable original Node Controller and subscribe to Harmony
WARNING: If you import data from original Node Controller and make new save, you will no longer be able to use the original Node Controller on this map.



What’s Included
  • Change node type and shape.
  • Make intersection sloped.
  • Change segment ends offset, shift, rotate, twist, slope and stretch.
  • Alignment of roads with each other.
  • Add Crosswalks and UTurns.
  • Hide crosswalk markings (required Hide Crosswalk mod)
  • Move It integration.
  • Save data in intersection assets.
  • Translation into languages: Chinese, Dutch, Finnish, French, German, Indonesian, Italian, Japanese, Korean, Malay, Polish, Portuguese, Russian, Spanish, Turkish



How activate
  1. Press Ctrl+N (You can change binding shortcut in mod settings)
  2. Open Road panel and press button

  3. Use UnifiedUI mod



Support
If you have any problems with mod or errors occur, you should describe your problem as much detailed as possible, comments like “mod does not work” will be ignored.
Also, you should provide the game log, comments about errors without game log will be ignored too. Read here how to share log.

Although, the best way to solve problems is joining to my discord and write to #Support channel, unfortunately, steam comments is very useless for conversation.

Join discord server
[discord.gg]



Source code
Get from GitHub
[github.com]



Translations
If you want to help improve existing translations or you want to translate into your own language (ask to add it to the translation project).

Translate on Crowdin
[crowdin.com]



Thank you for your help in development, testing and translation:


For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.
Popular Discussions View All (54)
6
May 22 @ 12:33pm
PLease New UPDAE
GRAFICS-V
14
Sep 30, 2023 @ 6:01pm
[Version 3.3.2] Game Crash running after a few minutes
VNDK8R
9
1
Jul 28, 2024 @ 5:36am
Simulation freeze since Game Update
professorexabyte
1,578 Comments
HamsterVolant 5 hours ago 
XCatcher : no logfile (though it created the directory)
Extended Error Reporting : no message
Extract of Player Log - beginning of the file:
Loading Mono
Mono location: /home/jphs/.local/share/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/x86_64
Steamworks_RegisterMonoInterface()
Successfully Hooked RenderAPI_OpenGLCoreES (17) [Message]
Loading Steamworks
Setting breakpad minidump AppID = 255710
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198262370555 [API loaded no]

(skipping the asset loading lines)
End of the file:
[IntersectionMarkingTool][139.1948] Start load prefab data "2930752109.RBR C/TBus+DP+C/TBus_Data"
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Receiving unhandled NULL exception
#0 0x007ffca66be800 in __sigaction
#1 0x007ffca66bf3d8 in (Unknown)
#2 0x007ffca66bf3e8 in CloseZStream
#3 0x007ffca66bf408 in (Unknown)
HamsterVolant 14 hours ago 
Hi
Will redo some tests later today and check the logs.
In the meantime, to give more details:
- Problem appears when loading a map
- There's no crash per se. The load freezes after loading a number of assets (about 7000 out of the 9800 subscribed). No error message, just freeze.
- The only way to exit is to kill the process

I have an ok rig I think (AMD Ryzen 7 9800X3D, AMD9070XT, 64Gb RAM) but anyway the game was running ok on the previous configuration too (i7 9700K, RTX2070, 64Gb RAM) until last year update which broke the 2 mods.
patrioticparadox Jun 13 @ 1:33pm 
Just gonna run through my thoughts here:
Tried unsub resub?
Maybe unsub, ensure mod folder is gone, then resub?
rm ~/.steam/steam/steamapps/workshop/content/255710/2472062376
Any error message or just CTD?
Anything in output_log.txt?
Extended Error Reporting - can help give better error details
https://steamcommunity.com/sharedfiles/filedetails/?id=2055465280
XCatcher - similar but different
https://steamcommunity.com/sharedfiles/filedetails/?id=2952968348
Are you crashing at game load or at map load?
Tried unsubbing EVERYTHING except Harmony and either IMT or NCR?
Share your log:
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931
HamsterVolant Jun 13 @ 11:58am 
@37isPrime I'm also running an arch-based distro (Manjaro) and I'm very interested to know if you can find a way to have this to work.

And btw, I have the following macsergey mods - I tried them one by one:
- Advanced Stop Selection 2.2 .............. game loads and plays
- Building Spawn Points 1.4.3 ............... game loads and plays
- Intersection Marking Tool 1.14.7 ......... game fails to load
- Network Multitool 1.3.7 ....................... game loads and plays
- Node Controller Renewal 3.5.2 .......... game fails to load

A combination of the 3 that let the game load is OK.
Add any of IMT or NCR and it fails.

Don't know if it can help...
patrioticparadox Jun 7 @ 5:03pm 
It's likely that you have another mod causing the error. Have you checked Skyve? You can launch it in Wine. Also, do the other mods by macsergey work?
37isPrime Jun 7 @ 10:03am 
Okay, I have to do an experiment. I've never done an Arch Linux Install. So, this will be totally new ground for me. Might take me a week to do this because I have other tasks to perform.
patrioticparadox Jun 6 @ 8:10pm 
Can confirm it's working here on an Arch-based distro.
37isPrime Jun 6 @ 12:51am 
Thought I would give this a try again. It used to work under Linux, then it stopped. Just crashes. Like I said, it used to work. So, I have every thing loaded (mono-devel) like it used to be. latest Ubuntu 24.04 . Steam Installed with .deb installer. When I disable the mod, CS works fine. Is this mod supposed to work under Linux? Or, does it only work now under Windows?
Vahlee May 25 @ 8:32pm 
Nevermind, I figured it out! Thank you!
Vahlee May 25 @ 8:29pm 
Skyve says this mod is "out-of-date", but if this is the latest version, how would I mitigate that?