Darkest Dungeon®

Darkest Dungeon®

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Here Be Monsters: Ectoplasms Reworked
   
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Mar 11, 2021 @ 1:43am
Mar 11, 2021 @ 8:42pm
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Here Be Monsters: Ectoplasms Reworked

In 1 collection by Shay
Here Be Monsters
5 items
Description
"Corruption has soaked the soil, sapping all good life from these groves..."

Description
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Here Be Monsters is a series of mods that will add new enemies to Darkest Dungeon. This instalment follows in the footsteps of the Gargoyle rework, making Ectoplasm enemies more of a threat to unwitting adventurers, inflicting harrowing debuffs and multiplying out of control!

Specifically, this rework changes Ectoplasms by:

  • Making Large Ectoplasms split into a regular Ectoplasms on death! They don't get an action until the round after their death, so be sure to finish up quickly before they start spawning again.
  • Making them heal on their summoning moves and inflict a -hp debuff until camp, along with not being able to summon on a miss. Rev up those Herbs.
  • Decreasing HP across the board as well as making them immune to blight.
  • Adding debuffs on hit to Apprentice level Ectoplasms.
  • Adding slime visuals to their attacks.

NOTE: This mod will not be compatible with other mods that alter Ectoplasms! However, it will not break your save, rather the mod simply won't work.

To avoid: Simply load this mod above other mods that may change the monsters.

Download the full release of Here Be Monsters here!


Want to customize? Download the individual monsters here!



Check out my Workshop page for more DD mods in general!


Legal Jargon
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This item and its content are not authorized for posting on Steam, except under the Steam account Shay. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Red Hook is not responsible if this mod ends up damaging your game.
9 Comments
Umbra Animo Aug 21, 2021 @ 11:48am 
quick question. I don't have a mod that alters the FUNCTION of the excoplasms but I have a mod the alters the apperance of them would that be fine?
Tomasz12345678 Apr 4, 2021 @ 8:08pm 
shame you didnt take the chance to let the slimes turn into a 4 tile miniboss after combining 2 large slimes
RickGrimes74 Mar 14, 2021 @ 3:38pm 
I would also really appreciate an all-in-one pack if possible.
Frigid Mar 13, 2021 @ 7:33pm 
As great as ever, Would you make a pack for these mini boss? So that arranging mod will simpler when create new save.
Shay  [author] Mar 11, 2021 @ 8:43pm 
Just patched it, no solution apparently so now they just turn into one slime instead. Boo.
Shay  [author] Mar 11, 2021 @ 4:59pm 
Shit. Thanks for the heads up, will look into it.
Airlewe Mar 11, 2021 @ 4:44pm 
Just a heads up, this can cause a crash if the ectoplasm is killed while all four spots are occupied. If you clear out one of the spots first, it splits just fine with no crash
Skycaptain Max Valentine Mar 11, 2021 @ 1:33pm 
Great work as usual! Glad to see a previously underwhelming enemy actually doing something useful.
Zektrii Mar 11, 2021 @ 8:13am 
aww damn less hp debuff

At least there's a chance for them to not summon a dude

rework the pews pls