RimWorld

RimWorld

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Primitive Workbenches
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Mod, 1.2, 1.3, 1.4, 1.5
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19.266 MB
Dec 19, 2020 @ 11:20pm
Jul 10, 2024 @ 1:37pm
102 Change Notes ( view )

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Primitive Workbenches

In 1 collection by velcroboy333
Velcroboy's Mods
68 items
Description
An overhauled Primitive Rimworld
Adds neolithic age production benches and resources.
NOTE: For optimal compatibility, place near the bottom of the modlist.

New Workbenches Include:
  • Research Spot
  • Research Table
  • Primitive Crafting Table
  • Stone Butcher Table
  • Stone Kiln
  • Primitive Tailoring Table
  • Primitive Loom
  • Stone-cutting Spot
  • Masonry Table
  • Herbalist and Spirit Making Table
  • Melee Weapon Bench
  • Ranged Weapon Bench
  • Primitive Styling Station (Ideology)
  • Primitive Tool Table-Speeds up work
  • Primitive Tablet Table-Speeds up research
  • Hay and Leather Beds
  • Hay walls
  • Waste Disposal-Stone Pot & Woven Basket
  • Primitive Metallurgy Station

Gameplay Changes:
  • Medieval technology and up is locked behind primitive research. You will start with only the Primitive Research Spot.

  • Stone-cutting spot has been added for attaining flint and stone blocks early game.

  • Flint is a new resource that will be needed for neolithic weapons and tools Additionally, campfires require 2 pieces of flint to build. If you don't like this change, you can use this patch to revert back to vanilla recipe. All scenarios are patched to give some flint and limestone on new maps.

  • Flint can be processed from limestone or bought from traders. (Stones from mods: Obsidian and Rose Quartz will also yield flint) Note: Starting on a map with no limestone will be extra challenging. If that is not a challenge you enjoy, I have made a patch here so you can craft flint from any stone type.

  • Haycloth can be made from hay for a new textile.

  • Adobe bricks can be made and fired in the Primitive Kiln.

  • Pottery and other art can be made in the kiln.

  • Totems for meditation and beauty can be constructed. There are Forest Animal, Rim Creature, Insect, and Bone* versions.
    *When RoM-Bones, Medieval Overhaul, or [O21] Outland - Core are loaded.

  • Extract teeth from carnivores for crafting special weapons.

  • Neolithic weapons.-Primitive Spear, Sharpened Stick, Flint Knife, Atlatl, Boomerang, and Throwing Rocks.

  • New!
    -Thrumbo Chopper⁵, Rabbit Stick, Tooth Club, Tooth Axe, Fang Club³, Sugliin⁴/⁵, Bone Spear¹, Bamboo Spear², and Bamboo-Bone Spear¹/².
    ¹When RoM-Bones, Medieval Overhaul, or [O21] Outland - Core is loaded.
    ²When VGP Vegetable Garden is loaded.
    ³When Magafauna is loaded will use Smilodon Fangs. Otherwise will default to Carnivore Teeth.
    ⁴When either VFE-Vikings(Lothurr Antler) or Deer Extension(Caribou Antler) is loaded.
    ⁵Recommended to use Enable Oversized Weapons for bigger draw size.

LOTS of mod compatibility and integration
For Vanilla Factions Expanded - Tribals see: VFE Tribals - Mod Patches

Flint weapons and other crafting

Vanilla Weapons Expanded
ZARS Tribalism
Taki's Random Stuff + (continued)
Rim of Madness - Bones
Medieval Times Unofficial Update (+No Nanite/Legendary version)
Ivory and Jade Carving (Continued)
Blessed Tribal Apparel
Medieval Madness: Tools of the Trade
Dead Goat's Weapon Pack(continued)
ReviveTheShiv
[O21] Dragons Not Included
Anesthetic Blowgun MOD
Arrow Please
Melee Please (Continued)
Warhammer: Deathjacks
Clockwork Rimworld - Buildings and Modules.
Westerado (Continued)
More Melee Weapons!
Early Firearms mod
Rimworld Westernization Project (Continued)
Door Mat
[SYR] Doormats
The Black Armory
Kit's Gunpowder Weapons
Vanilla Weapons Expanded - Tribal
Tribal Warrior Set!
Stone Axe
[LDS} Ammunition
Haydress
[Fuu] Uncompromising Tribal Faction
VGP Vegetable Garden
RimBees

Adobe and Pottery

Vanilla Furniture Expanded - Art
Materials+
Fantasy Goblins Updated
Ceramics
Ceramics VFE
Fertile Fields
RimCookie - Aesthetic Materials
Project RimFactory- Materials
Expanded Materials - Stones and Mortars

Process flint from Chalk and Obsidian

[K]Extra Stone
[K]Extra Stone(w/ Cupro's Textures)
Alpha Biomes
Cupro's Stones
SZ_StonesAndTerrains

Hay Cribs

Age Matters 2.0 [1.2]
Children, school and learning
Children and Pregnancy
Babies and Children

Poly Beds

Psychology (unofficial 1.1/1.2)
Rational Romance 2 (Continued)
[RF] Rational Romance (Continued)

Production bench and facility integration

Vanilla Furniture Expanded
Vanilla Furniture Expanded - Production
Vanilla Furniture Expanded - Medical Module
More Furniture [1.1 + 1.2]
GloomyFurniture
Gloomy Extra - Kitchen
UN-Furniture (Continued)
UN-Colony [1.2]
【ZP】Rice cultivating civilization【1.1】
Tribal Signal Fire (Continued)
Ancient_Structures(continued)
Project RimFactory Revived
JPT Human Resources
Simple FX: Smoke
Thinking Spot
Early Times
Colony Manager
Medieval Overhaul
Massivity
Stony Campfire
Proxy Heat
VGP Garden Fabrics
[O21] Outland - Core
Research Data

Texture Credits:
Mrofa, Kasmex, sTiKyt, and Hydromancerx

For more in the Primitive Series check out
Coming Soon;
    (Due to IRL situations these are suspended indefinitely)
  • Primitive Tools
  • Primitive Art (In Progress)
  • Primitive Hygiene (Not Started)
  • Primitive Boats (Not Started)

Upscaled Textures Here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2836316191

Incompatible Mods
  • Combat Extended

[discord.gg]
Mi Ko-fi page if you feel like contributing: https://ko-fi.com/velcroboy

For art commissions by Hydromancerx see: Patreon [www.patreon.com]
Popular Discussions View All (8)
17
Feb 23 @ 1:41pm
patch operation failed
Rejgnar
1
Aug 5, 2023 @ 3:22am
Vanilla Expanded - Duplicate XML
Fargotroniac
1
Jun 5, 2022 @ 11:14am
Mod compatibility problem
Uncle Nanny
600 Comments
Fairy On Acid Aug 17 @ 9:23am 
No need to apologize. We are excited for the results but it should never outweigh lifes events.
CantPlayJack Aug 17 @ 7:23am 
You got a life Velcro. It's all good.
velcroboy333  [author] Aug 16 @ 7:12am 
Sorry, I didn't come through this week. Had some stuff come up. I should have some time tomorrow and Monday to finish up.
tanyfilina Aug 16 @ 3:30am 
As for looking, there is a retexture in the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3038407835
Benz ✇ Aug 16 @ 3:21am 
@CantPlayJack same shit. Dahm this is only one mod for primitive workbenches and its lagging and bad looking, so sadly
tanyfilina Aug 15 @ 10:47pm 
@velcroboy333 any good news for us?
CantPlayJack Aug 15 @ 10:13am 
Can confirm that this mod blocks the use of the debug menu. It states that the key 'actions' and 'objects' is missing from the dictionary.
tanyfilina Aug 11 @ 12:41pm 
Can confirm that currently it breaks the debug actions and some mod settings menu (like RIMMSqol). There was something in the error about PrimitiveJoe, but I didn't saved it, can report the full error tomorrow if that helps
velcroboy333  [author] Aug 6 @ 6:01pm 
I have time set aside this coming Mon/Tues to work on this.
Fairy On Acid Aug 6 @ 3:18pm 
Me too, Annabellee. This one was one of my favorites back in 1.3 and now that I'm back I can't live without it.