DayZ
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Namalsk_Overhaul
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Type: Mod
File Size
Posted
Updated
62.465 MB
Dec 13, 2020 @ 8:46am
Mar 17, 2021 @ 8:03am
20 Change Notes ( view )

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Namalsk_Overhaul

Description
NAMALSK MAP OVERHAUL

This is a FREE map edit for Namalsk.

38 custom locations, nothing crazy just to populate the map a little better.
Map with markers https://imgur.com/oSee8jg

The edits are to help with player survival, exploration, base building and personalized server mods and feel.
This mod will also help with compatibility from every mod setup from steam dayz's workshop and its tier system and category system.
Loot now spawns on ships etc, Everywhere it should with a better loot rebalance a mixture of Dayz vanilla loot placement and Sumrak's system of Namalsk.

The locations are from current location extensions to entire new undiscovered area's of the map, (Places you would not usually venture due to no content)
There is nothing crazy in this mod everything fits nicely with Namalsk.
The Airfield will be done in a separate mod for those who know how Keen I am with my map edits.

How to install correctly

(GOLDEN RULE #1) Turn off the server until complete.
(GOLDEN RULE #2) install @BuilderItems.
(GOLDEN RULE #3) This mod installs as client side.

1) Install the mod as normal from the workshop.
2) Locate the mod @NAMALSK_OVERHAUL from your server files.
3) copy the key from key to your server keys folder.

4) back up your original
/mpmissions/regular.namalsk
/hardcore/namalsk
File Mapgrouppos.xml (You could simply create a folder called original files and move the original Mapgrouppos file int othe dir)

5) Navigate to: @NAMALSK_OVERHAUL/Installation
6) Take the provided Mapgrouppos.xml and place it where your original was inside /mpmissions/example.namalsk

7) Open the regular.namalsk inside the @NAMALSK_OVERHAUL/Installation.
8) copy & replace required files.

Zombies included! @Namalsk_overhaul/installtion

Restart your server and boom your off. A map will be provided of all locations soon.
Suggestions are welcome improvements removals etc. criticism and of course donations for my time!! anything goes.

WARNING!
You are not allowed to repack this mod don't even ask.
You are not allowed to run this structure via .c/links and files.
Please report any server not using namalsk overhaul without the mod!! Except Asylum house.
You are not allowed to use this mod on monetized unless Samrak Allows monetization of Namalsk map mod.
You may not re-upload this mod to the workshop, other than under the username: Disaproval

If you need any help or advice, You are more than welcome to DM me discord prefered.
@ Disaproval#4376

Mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=2319528529
Workshop link: https://steamcommunity.com/id/100010087153864/myworkshopfiles/?appid=221100

Thanks to everyone who installed this mod and enjoys it!
Thanks to Selgy for use of the image: www.reddit.com/user/Selgyy
Massive thanks to Sumrak for this awesomely spooky map
One Day I hope Sumrak will allow access to his buildings for the beautiful namalsk.
Thanks to Lusk-Hlynge & HunterZ (Air-Raid Author)
Thanks to 6ix! for support with A3_ui_f
Please like/rate and comment the mod, as there is way to many takers and not enough support for Modders/Authors.

IF you wish to see future updates prior to, installation or generally explore these new locations! You are welcome to connect to our server.

Name: ASYLUM-HOUSE | Namalsk | Custom Areas
IP: 164.132.200.92:2602
Server Discord: https://discord.gg/v4bARufpKm

COMING SOON
MY NAMALSK AIRFILED MOD WILL BE RELEASED SEPERATE
Link to my airfield mod for Chernarus. https://steamcommunity.com/sharedfiles/filedetails/?id=2216639904
Just so you get the idea of what ill do to Namalsk :D

Please Rate the Content:



Feel free to leave comments, I will do my best.

Please support directly as I am doing my best for dayz community overall with my time & knowledge.
[paypal.me]


Popular Discussions View All (4)
11
Sep 11, 2023 @ 1:27am
Servers using Namalsk Overhaul.
Bukowski
7
Dec 30, 2020 @ 9:07pm
Compatibility & tier system and category system question
Uncle Fester
4
Jun 12, 2023 @ 2:43pm
Namalsk CU3 XMLs
psyborg0ne
220 Comments
Lorenzo ⛐ May 13 @ 2:33am 
I do not recommend this mapping to anyone
Added no more than 6-7 villages on the entire map, each of which can be made in 5 minutes in the editor
I personally found one flying house and a whole military base on the water, which is impossible to get into, looks terrible, the developer does not care and no one will not fix it
Many buildings in the villages are not in accordance with the original idea of the map and very knocked out (Buildings without plots, standing back to back. People do not build houses like that...).
All this is overlapped by the DMCA-hysteria “Ban! Report everything that has my mapping!” As a result, free repack mapping Vorkuta from Robbe_1 wins the quality of development of location this low-mod at least 2 times.
You want quality - Do it yourself, this mapping gets a maximum of 3/10, effort didnt made, it turned out very badly, no one is going to fix it, but shouting for repack rights and DMCAs - it's our everything.... :ufff:
homelessppl Apr 19 @ 8:18pm 
if i have a trader already built in one of the fields that doesnt cross over with this, will my trader be destroyed putting this in?
Dr. Berry Mar 11 @ 8:31am 
Hello!, I've done everything correctly but loot isnt spawning in the new custom locations, any way to fix it? Thanks so much for your amazing work
ElJaco507 Mar 3 @ 5:36pm 
20:36:13 Mission script has no main function, player connect will stay disabled!
20:36:13 Misión leída.
20:36:13 Connected to Steam
20:36:13 Steam policy response ?
ElJaco507 Mar 3 @ 5:31pm 
I get an error that Steam has failed, how can I fix that?:steambored:
adm alemao Feb 17 @ 5:25pm 
can i repack this mod
adm alemao Feb 17 @ 5:24pm 
goodnight
I have a question, I would like to remove some buildings that are in red that appear on the map, how can I remove this?
DaXxX Dec 1, 2024 @ 11:06pm 
29 zombies in Nemsk, a starting village after loading this correctly. Love the mod BUT why all the added zombies everywhere that there are already spawns? Why not just cover what you added. This really can screw up a server dynamic. Had to go through every single one of your lines and check the locations. MOST are in already populated areas that were just added too. Makes 0 sense
Apocryphox Oct 24, 2024 @ 7:06am 
So, when will the airfield gets a release?
Pupson Oct 7, 2024 @ 3:42am 
Mod prevents interactions with vehicles