DayZ
Namalsk_Overhaul
221 Comments
Lorenzo ⛐ May 13 @ 2:33am 
I do not recommend this mapping to anyone
Added no more than 6-7 villages on the entire map, each of which can be made in 5 minutes in the editor
I personally found one flying house and a whole military base on the water, which is impossible to get into, looks terrible, the developer does not care and no one will not fix it
Many buildings in the villages are not in accordance with the original idea of the map and very knocked out (Buildings without plots, standing back to back. People do not build houses like that...).
All this is overlapped by the DMCA-hysteria “Ban! Report everything that has my mapping!” As a result, free repack mapping Vorkuta from Robbe_1 wins the quality of development of location this low-mod at least 2 times.
You want quality - Do it yourself, this mapping gets a maximum of 3/10, effort didnt made, it turned out very badly, no one is going to fix it, but shouting for repack rights and DMCAs - it's our everything.... :ufff:
homelessppl Apr 19 @ 8:18pm 
if i have a trader already built in one of the fields that doesnt cross over with this, will my trader be destroyed putting this in?
Dr. Berry Mar 11 @ 8:31am 
Hello!, I've done everything correctly but loot isnt spawning in the new custom locations, any way to fix it? Thanks so much for your amazing work
ElJaco507 Mar 3 @ 5:36pm 
20:36:13 Mission script has no main function, player connect will stay disabled!
20:36:13 Misión leída.
20:36:13 Connected to Steam
20:36:13 Steam policy response ?
ElJaco507 Mar 3 @ 5:31pm 
I get an error that Steam has failed, how can I fix that?:steambored:
adm alemao Feb 17 @ 5:25pm 
can i repack this mod
adm alemao Feb 17 @ 5:24pm 
goodnight
I have a question, I would like to remove some buildings that are in red that appear on the map, how can I remove this?
DaXxX Dec 1, 2024 @ 11:06pm 
29 zombies in Nemsk, a starting village after loading this correctly. Love the mod BUT why all the added zombies everywhere that there are already spawns? Why not just cover what you added. This really can screw up a server dynamic. Had to go through every single one of your lines and check the locations. MOST are in already populated areas that were just added too. Makes 0 sense
Apocryphox Oct 24, 2024 @ 7:06am 
So, when will the airfield gets a release?
Pupson Oct 7, 2024 @ 3:42am 
Mod prevents interactions with vehicles
Kwin222 Oct 3, 2024 @ 11:18am 
3 separate mods prevent this from starting getting same error as reported below. remove the conflicting mods and works fine and looks great. removing Overhaul because i am missing out on some other great content from other mods. dont blame the folks trying to use the mod, blame your script that interferes with other mods. great mod when not using other mods, you on the other hand, fix your attitude.
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ Aug 13, 2024 @ 8:17am 
The Namalsk overhaul works perfecly...For the people who have problems...stop saying something is wrong and fix your own computer or server.
Jon Black Apr 11, 2024 @ 11:09am 
Hello, I cant get this to work on my spring Namalsk. Ive tried everything, was wondering if I could just get the dze files for the builds, especially the caves. I would provide credits and the link to this mod ofcourse. It would be very appreciated.
SharrenSkunk Mar 6, 2024 @ 1:01pm 
Namalsk_Overhaul/scripts/5_mission/namalsk_overhaul.c(4): Overloaded function 'SpawnObject' not compatible
Aelieus Oct 25, 2023 @ 2:01pm 
I have gotten the mod to work you have to make sure you put the map group pos file in and the env zombies terrirtories
Aelieus Oct 25, 2023 @ 6:40am 
Should separate the areas in the files. Incase not all areas are wanted. Theres a medical building that doesnt spawn loot. Waste of space IMO. Any fixes coming or this a new dead mod?
Desecrated Lands Sep 14, 2023 @ 7:23pm 
Does anyone know if this mod is dead or is there any plans for future updates and fixes?
Desecrated Lands Aug 28, 2023 @ 3:39pm 
Hello, is there any future plans for an update and fixes for this mod? Thank you in advance for any information on this.
Zyrain Aug 7, 2023 @ 10:59pm 
I know you have a life too :) But please fix the floating buildings and loot issues. Contact me if you want help. I've been coding for 38 years, but just now getting into DayZ modding. Trying to set up an awesome PvE hardcore survival Namalsk server and I really want to use your mod. I'm happy to donate money, or I can donate time if you're willing to give guidance.
Namalsk Aug 1, 2023 @ 2:23pm 
Что за дерьмо.Удоли игру.Это мапинг идеота
AutoKorrect Jun 11, 2023 @ 5:59pm 
This is crashing my server periodically:
NULL pointer to instance
Class: 'CustomMission'
Function: 'SpawnObject'
Stack trace:
Namalsk_Overhaul/scripts/5_mission/namalsk_overhaul.c:8
Namalsk_Overhaul/scripts/5_mission/namalsk_overhaul.c:172
$CurrentDir:mpmissions\Eden.namalsk\init.c:39
tennftbll214 Jun 9, 2023 @ 12:04pm 
anyone get this mod working as intended following all the updates? im hesitant to try and incorporate it to my server after hearing about some of the issues. it looks really dope though!
SharrenSkunk Jun 3, 2023 @ 8:00am 
A lot of the buildings don’t touch the ground also and zombies walk through the doors/buildings in custom locations like the hospital in Lubjanks. Zombies don’t spawn around Athena 1 and the zombie territory given adds too many to spawn in 1 location. They clump up ontop of each other.
SharrenSkunk Jun 2, 2023 @ 10:23am 
whats up with the double tag/usage? not sure if you've done a test of these settings but it causes triple loot to spawn in 1 area,
NicFit May 11, 2023 @ 1:27am 
Getting this error spammed in my logs, dunno what's happening though

SERVER, 11.05 2023 01:21:54
NULL pointer to instance
Class: 'CustomMission'
Function: 'SpawnObject'
Stack trace:
Namalsk_Overhaul/scripts/5_mission/namalsk_overhaul.c:8
Namalsk_Overhaul/scripts/5_mission/namalsk_overhaul.c:47
$CurrentDir:mpmissions\hardcore.namalsk\init.c:38
AWAKE Apr 30, 2023 @ 3:14am 
This mod looks incredible I hope it will get updated soon !
清风 Mar 4, 2023 @ 9:55pm 
After using your mod, Lantia does not refresh anything. After Namalsk is updated, you do not update the map data in time. I hope you can update this mod,I would be happy to donate
Sam3582 Dec 1, 2022 @ 8:02am 
Hi, was wondering what the cave locations were? or where I could find this information please?
Syde Nov 28, 2022 @ 4:38pm 
Does Namalsk work with DayZ Expansion mods?
bri5150 Nov 20, 2022 @ 5:54pm 
Love the mod! I have a spare Namalsk server on GTX if you want a place to live test your next update.
*DiSapRoVaL*  [author] Oct 25, 2022 @ 12:08pm 
hi Dan, I will get to this as soon as i possibly can, I have alot on since covid - work is crazy.
I am about to update, NEAF mod - a new quarantine Z bunker for cherno, This mod is on my hit-list for a revamp,

Please just a little time <3
the xd Oct 1, 2022 @ 4:58pm 
Can we get an update since the Namalsk map recently got content updates? I would be happy to donate
psyborg0ne Oct 1, 2022 @ 1:26am 
Hello, mod needs updates, missing Namalsk Content Update 3 stuff on all .xml files
bbodily Sep 9, 2022 @ 9:35am 
Can we get an update since the Namalsk map recently got content updates? I would be happy to donate
bbodily Sep 8, 2022 @ 9:26pm 
Hello, like your edits but I have several of my own edits and some locations are on top of each other being in the same places as your edits. Would be great to be able to edit this mod.
CJB Jul 18, 2022 @ 2:39pm 
All good. I will give it a try anyway. The map needs content .
*DiSapRoVaL*  [author] Jul 18, 2022 @ 2:35pm 
not really, Its my mod, and being as everyone can convert to script. I strictly didnt want this method available. sorry.
CJB Jul 18, 2022 @ 1:32pm 
PBO is locked? Would be nice to be able to see this in the editor before installing it on the server.
*DiSapRoVaL*  [author] Jun 27, 2022 @ 12:11pm 
Hi, guys, I have been away from dayz-steam since covid.
Since covid I have been exceeding busy with work IRL.

I am about now and working on updates for all my workshop content.
This particular one has not been updated since 1.13 I will be loading it shortly and fixing any issues.

Spawn - prop and proxy's access and loot and positions will all be fixed as soon I can.

You have my word :)
TrefanSVK Jun 27, 2022 @ 9:08am 
I guess there is no way to see the edits in editor?
MaDeuce May 19, 2022 @ 4:42pm 
I am having this weird thing happen where the building loads but the furnishings do not but you are still not able to walk past the "shadow" of them. Can anyone tell me what that is?
Seven May 15, 2022 @ 4:23pm 
Loot Problems
Jinnzy Apr 30, 2022 @ 6:35am 
so sorry im new to this whole thing did you make a loot table change?
davethe2ndcc Mar 30, 2022 @ 12:35pm 
Hello all, just wondering if this is smooth sailing now? Last few post look like there are issue's with the mapgrouppos.
UnholySeoul Mar 21, 2022 @ 2:30pm 
There are several instances within "mapgroupproto.xml" that appear to be duplicates of already existing structures. Wouldn't this cause conflict? My assumption is that either the default entries would need to be removed in order for yours to be optimized without conflict. *Example Entry Below: (point position removed for character limit)*

<group name="Land_Shed_W5" lootmax="3">
<usage name="Industrial" />
<usage name="Farm" />
<container name="lootFloor" lootmax="3">
<category name="tools" />
<category name="containers" />
<tag name="ground" />
<tag name="floor" />
AND

<group name="Land_Shed_W5" lootmax="3">
<container name="Floor" lootmax="3">
<category name="tools" />
<category name="containers" />
<tag name="civilian" />
<tag name="industrial" />
<tag name="farm" />
bbodily Mar 20, 2022 @ 7:07pm 
Would you by chance be able to share your Dayz Editor files, init.c or whatever other format you have these added builds in? I have a lot of customizations already in the map and dropping in these will land on top of some of mine. I was comparing the map files but very tedious to try and sort it out that way. Much appreciated.
Garageman Mar 9, 2022 @ 11:44pm 
Thanks, James!
*DiSapRoVaL*  [author] Mar 9, 2022 @ 3:36pm 
Hi, I have been away for some time, Thank you Lutz, for your work, Ill bring this mod up to-date with then next couple of weeks, sorry for any inconvenience to server owners, IRL calls.
.:: C4r1zP ::. Feb 18, 2022 @ 12:51am 
Can this mod be used if I use MapLink? Is there a map query so it only spawns on Namalsk or does that stuff spawn on my other maps as well?
bri5150 Feb 5, 2022 @ 4:05pm 
Is there any plan for an update to this mod?