Crusader Kings III

Crusader Kings III

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Princes of Darkness
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1.939 GB
Sep 1, 2020 @ 12:11pm
Jun 3 @ 7:51pm
129 Change Notes ( view )

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Princes of Darkness

In 1 collection by Sparc
Princes of Darkness Compatible Mods
55 items
Description
Dark Ages just got a whole lot darker. Play Crusader Kings III as a vampire, hunter, werewolf, changeling, mummy or demon! You are the Prince of the city! Inspired by the World of Darkness, Dark Ages: Vampire, Vampire: the Masquerade...

Princes of Darkness "Wind from the East" Update, Version 1.16.2.3, June 3, 2025
Compatible with CK3 1.16.2.3 "Chamfron" Hotfix Update and "Khans of the Steppe" DLC

Compatible Community Flavor Pack (CFP) with no compatibility submod patch required. If you are using Community Flavor Pack (CFP), put it BEFORE Princes of Darkness Mod in your load order.

With 1.13, the compatibility patch between Better Barbershop and POD hasn't been updated. We are expecting a big update from Agami concern clothing colors, and we will look to update the compat patch after that (if its even needed):

--- Ignore this bit for now ---

This mod works with Agami's "Better Barbershop" if you install the very small "POD + Better Barbershop Compatibility Patch" mod located at https://steamcommunity.com/sharedfiles/filedetails/?id=2979098718

Load Order with Better Barbershop is:
Princes of Darkness
Better Barbershop
POD + Better Barbershop

If you are using the Community Flavor Pack and better Barbershop, the Load Order is:
Community Flavor Pack
Princes of Darkness
Better Barbershop
POD + Better Barbershop

--- O.K. You can pay attention again ----


If you are having trouble installing the mod you can try unsubscribing/subscribing. You can also try downloading it from mods at paradox plaza, nexus mods or mod db. Then do a manual install:
https://www.princesofdarknessmod.com/wiki/index.php/Manual_Install

Princes of Darkness is an overhaul of the base game, aimed at bringing the World of Darkness into life in Crusader Kings 3. As such, it has many gameplay concepts altered, and use the extensive lore of its world to propose a different experience all around.

You can support us on Patreon (which includes access to the developer build of the mod.) https://www.patreon.com/princesofdarkness

You also are welcome to join us on Discord. https://discord.gg/vAkbCdK

We are also on Twitter. https://twitter.com/PrincesofDarkn5

We are also on Reddit. https://www.reddit.com/r/PrincesOfDarknessCK3/

Princes of Darkness Mod is part of the Dark Pack, officially sanctioned World of Darkness Fan Activity. See: https://www.worldofdarkness.com/dark-pack

The first thing to note is that, as a Vampire, you are immortal... sort of. You won't die of old age or disease, but being put to the torch or decapitated will still end your unlife. As such, succession is a lesser, but still present, concern for you. In the same vein, Marriages can't produce children, so they are mostly a political tool available to a select few religions. Religions are a core part of the gameplay, even more than in CK3. Here, it represents the core philosophical tenets of your character, which help him not fall to the Beast. Indeed, the Beast -a literal manifestation of your inner monstrosity- is one of your worst foes, and managing your stress is paramount to not fall prey to it, as it would mean your character has become a feral wight, resulting in his abdication.Take notice of your hunger, a core modifier representing your need for blood. Hunger is used for many schemes and powers, and replenish slowly or with active hunting.

1230 AD: "The War of Princes" is the period of conflict in Cainite history that began shortly after the fall of Constantinople to the Fourth Crusade in 1204. The term refers to the conflicts over territory that the various princes of Europe fought after the end of the Long Night. The War of Princes began shortly before the Inquisition was formed. Although the Inquisitors were initially used as tools by the elders, they soon became a greater threat to the Cainites than the Cainites were to one another. Although it is not clear exactly when the War of Princes ended, it would have likely been forced to a conclusion with the advent of the Anarch Revolt, if not sooner. Will you be able to win conclusively the War before the mortals start their uprising against their rightful masters?

This is the successor mod to Princes of Darkness for Crusader Kings II. Same team has developed both mods.

Vampires are slow at learning new things. As such, you still have access to the base lifestyles, but at a lower rate of progression. You can instead choose to invest your time into the disciplines, opening the powers of the damned for your use. Buildings represent your influence over the mortal populace. Most are capped by a stat like control and you will have to choose how to balance these. Note that major centers of populations, represented by high development duchy capitals are the biggest asset any Prince can dream of. Warfare is sensibly altered, with a bigger emphasis on knights. The prowess of your knights can easily overcome a much more numerous foe, especially if mostly composed of levies. As such, be very wary of high prowess hostile Vampires. In a world full of deceit and tricks, intrigue plays a bigger role. There are new schemes to discover, some linked to your powers, and most of the characters have secrets better left untold... or used for blackmail if their religion allows it.

The World of Darkness is an universe running for more than 30 years now, with hundred of books and other medias covering it. The main idea is that, in our world, several factions of supernaturals creatures are interacting below the surface, creating an underworld full of intrigues and stories. The Vampires of the WoD are mainly the result of the biblical curse against Caine, the first murderer, and most are tracing back their lineage to him in a system they call 'generations'. This dynasty tree of the undeath has branched into several factions, the clans, each with its strength, weakness and geographical power base. In Dark Ages : Vampires, which you are playing now, we are following the undead world at the crossroad of several major crisis. The sack of Constantinople has happened, and broken the major Cainite Empire of the time, having a ripple effect as far as France and Persia. Meanwhile, the Church Inquisition is gathering support and information, almost ready to usher the age of retribution on the cursed bloodsuckers...
Popular Discussions View All (489)
37
18 hours ago
Charity events for homeless werewolves
random encounter
6
15 hours ago
How many lifestyles is it possible to get?
Snapper D. Carr
2
Jun 8 @ 10:51am
Schemes of the Ratkin - Plague Bride
Driiquar
6,651 Comments
Rex 11 hours ago 
cool mod, but im playin as a demon and I can't attack or interact with any other ruler, says they're outside my diplomatic range even though their country borders mine.
A unique mod that always cares about the player's experience and strives to make the mod better:ambitious_trait:
Sparc  [author] Jun 6 @ 8:20am 
剑舞者 , thats subjective. We are always striving to make it more interesting. If you have exhausted POD for CK3, there are some other great mods you might want to check out! Maybe check back with us in a few months when we release our update for Paradox's DLC All Under Heaven.
剑舞者 Jun 6 @ 4:59am 
It doesn't feel as interesting as before
Karde  [author] Jun 6 @ 1:13am 
Chough : that interaction didn't work. It bypassed every single check and converted all your vassals. If we can make it work properly, meaning making sure it checks if the vassal would actually accept, then it might come back
Sparc  [author] Jun 5 @ 2:20pm 
Prince of Pain, the only thing changed with the latest version of the mod was a single trigger and the version number.

Check that you are on the latest version of CK3 and the latest version of the mod. Verify your file integrity.
Prince of Pain Jun 5 @ 6:23am 
It seems that the latest version leads to crash.
CHOUGH Jun 5 @ 5:15am 
@Karde I'm not talking about individual conversion of faith, but rather an interaction that demands all vassals to convert with a single click.
grberrysignup Jun 5 @ 5:07am 
I think the new Tributary mechanic is a bit broken for immortal characters (vampire, kuei-jin, true fae, mummy, etc.). Vanilla tributaries are designed to be a "for your lifetime" thing. That doesn't mix well with unending lifetimes. I also haven't seen any mechanic for a tributary to break free. Catching the Black Cross empire at a vulnerable moment and making them my tributary, and having that last for centuries without any trouble just didn't feel right.
Karde  [author] Jun 5 @ 12:56am 
Chough : I'm not even sure what you are talking about. You can one click convert faith in the faith window as usual. Only exceptions are if you are trying to go from say a vampire faith to a werewolf faith since that would break our scripts

Orangenord : Seems like a major case of wrong installation. Start from scratch and don't use any other mods. Delete everything, unsuscribe, re suscribe etc