Stellaris

Stellaris

9,163 ratings
Machine Shipset
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File Size
Posted
Updated
351.350 MB
Apr 28, 2020 @ 8:56am
May 16 @ 11:47pm
61 Change Notes ( view )

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Machine Shipset

Description
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style.
Until now!

Behold machine ships, a fully sectioned shipset!

Machine Ships adds a new shipset in the stellaris game style. Rather than pull from some movie series or game, these ships are designed with the stellaris lore and style in mind. The shipset is accessable from the empire creation ship menu screen. It contains high quality models and ships of all kinds, including the following:

-Corvettes
-Destroyers
-Cruisers
-Battleships
-Titans
-Juggernaut
-Colossus
-Science vessel
-Stations
-Construction ships
-Megastructures!
-Even a city set by PSIONIC(creator of United Fleet)


Unlike most other shipset mods on the workshop, Machine Ships is FULLY SECTIONED meaning that all of the ship classes are made of different section and module variants. A large update that overhauls all of the models is on its way.
Don't forget to upvote/favourite! It's the easiest way to support me as a mod creator as it provides the motivation to create. Less than 3% of the mod's subs vote for it positively which does get depressing.

Frequently Asked Questions

Achievements?
No.

Does the mod support NSC?
Yes, I am an NSC2 developer.

Does the mod work with Downscaled Ships, Real Space System Scale or Aesthetic Cinematic Gameplay?
Yes, there is a patch on my workshop page.

Does the mod work with Realistic ships?
Yep, compatibility is inbuilt.

Why is the dyson sphere so garbage?
You tell me.

Habitats appear black
I know - I have not been able to replicate it on my end at all and thus cannot fix it.

Models by AryxCami
Cityset by PSIONIC

UNAUTHORISED UPLOADS STRICTLY PROHIBITED, YOU WILL BE MET WITH A DMCA.


IF THE MOD OR SHIPSET DO NOT SHOW UP:
Check your error.log to make sure the mod files have been found. If it reads anything like "Could not find files for mod" then some numbers, that's the paradox launcher at work. According to the Paradoxplaza, the solution is deleting the mods_registry.json file and all the ugc numbered.mod files.


AS FOUND BY NIHIL!
"I found you, you damnable saboteur!
launcher-v2.sqlite
This one singular piece of code is the only reason as to why this mod didn't want to work for me.
Removing it did the trick, the mod works perfectly once more.
If the mod shows up in the launcher, yet doesn't do so in the actual game, then look up that bit of code in your stellaris folder, and remove it."



If you want to throw money at me, I have a funky patreon here: https://www.patreon.com/Aryx3DArt
join my funny modding server: https://discord.gg/aryxmodhouse


FIXED FOR 4.0
Popular Discussions View All (4)
240
Jun 2 @ 1:40pm
BUG REPORTING
AryxCami
75
Nov 10, 2024 @ 10:58am
Suggestions and Patches
AryxCami
1
3
Dec 28, 2022 @ 12:04pm
Hyper Relays / Orbital Rings?
engineer gaming
2,010 Comments
AryxCami  [author] Jun 4 @ 4:41pm 
Huh, should still be using the machine ships models

man I hate 4.0

paradox broke everything for shipset modders lmao
Vumpalouska Jun 3 @ 10:10pm 
Hmmm, I remember there being an awesome looking custom appearance for machine rignworlds. It would be nice to have it back - it's easily better looking than the vanilla ringworld. At present, the machine rignworlds appear to be identical to the vanilla ones.
Alex Jun 1 @ 3:35am 
Still the coolest shipset out there :)
Old Ben May 30 @ 1:31pm 
@acidproof - I will agree. With NSC loaded this mod has issues, like missing section on battlecruiser, explorer looks compressed, etc. When I load this mod by itself it does appear to be okay and does not have the ships that NSC adds, regardless of load order. I enjoy these mods, hope they can resolve the issues soon, I appreciate the mod community :)
acidproof May 29 @ 2:50pm 
@Old Ben - the NSC stuff is bugged right now.
Old Ben May 28 @ 4:03pm 
Just got up to building a Battlecruiser and its missing a mid section.
AryxCami  [author] May 24 @ 3:46pm 
Need to gather a list of the main issues with it to be fixed.
This mod specifically, NOT NSC.
57z May 22 @ 6:18pm 
yeah 4.0 broke this mod, but the dev is active so it will be fixed soon just wait guys
Lord Seabass May 17 @ 11:02am 
@^0Aeonz you are not alone in that, a lot of the ships from NSC are currently having that problem: from the exploration cruiser to the stunted growth carrier.
^0Aeonz May 17 @ 9:05am 
Im curious about the missing midsection of the flagship. Am I alone on missing that?