RimWorld

RimWorld

1,879 ratings
Trader ships
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.568 MB
Apr 3, 2020 @ 7:38am
Jun 16 @ 4:20am
26 Change Notes ( view )

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Trader ships

Description
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or comm console. Trader ships are meant to replace orbital traders, but you can set both to be active in settings.

Ship traders use same inventories as orbital traders. Mods that add more traders, like Let's Trade, are compatible: you'll get traders from those mods as trade ships.

Does not require Royalty.

This mod should be safe to add to a save game. Removing it when the ship is mid-flight will break the game (black screen and constant error messages). Otherwise, you will get some error lines in log but game should recover.

Github: https://github.com/AUTOMATIC1111/TraderShips
If you want to contribute to mod, I accept pull request to the github repository.

Translations contributed by:
Azarashi (Esp) - Spanish

UPDATES
16-Jul-2021
- 1.3
Popular Discussions View All (8)
16
8
May 23 @ 2:31am
How to Remove the Mod
Gilliam
5
Mar 16, 2022 @ 9:23pm
mod cant be removed
UkkOU
4
Jan 9, 2021 @ 6:49pm
Raider ships
Mr. Mauer (Mollari)
566 Comments
Guineatown20806 13 hours ago 
Is anyone else having the problem that the Tradeships land whereever they want? I have set up a zone from the mod, where they are supposed to land. It used to work. But after playing for a while something broke or whatever happened Idk, now they land anywhere except that zone.
吕小布 Jul 31 @ 8:56am 
The task item cannot be delivered, the prompt is :your caravan does not have xxx resource
Gamma Jul 30 @ 10:20am 
Is there any chance we could see these ships as shuttles from the new DLC? I've always wanted to fly the trader ships.
Deepfield Jul 29 @ 4:02pm 
Besides the quests for this being bugged, does it work on space tiles with a gravanchor otherwise?
S.Imyourflower Jul 28 @ 10:59pm 
my ships never coming
mumeiwatch Jul 26 @ 5:20am 
I received a task that requires me to deliver goods, but I am unable to do so after the merchant's spaceship lands. What should I do
Caeures Jul 25 @ 2:24am 
Hi! Love this mod, but I noticed a problem: When purchasing from the trader ship, items are only generated within a fixed circular radius (around 25x25 tiles?). Once this area is filled, new purchases stop spawning entirely, even if there's free space outside the radius. The only workaround seems to be manually clearing the drop zone — which makes high-volume trading (especially when a colonist has a trade inspiration) difficult to use.
Talamar1 Jul 22 @ 11:35am 
Quest crashes, trying to land trader ship in space on platform with grav anchor and not map with grav ship. I have a debug of the quest if that helps. I don't see a discord.
Gyger Jul 18 @ 8:31am 
Sometimes I get trade ships that have the same inventory as visitors. Is that intentional?

It happens with only this mod loaded, so it's not some compatibility issue either.
Lost Unicorn Jul 18 @ 12:01am 
mod crashes game. cant save 1.6