Sid Meier's Civilization VI

Sid Meier's Civilization VI

1,394 ratings
Warfare Expanded (Pack 1): Reloaded
7
42
4
29
3
2
7
3
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.971 GB
Apr 2, 2020 @ 12:20am
Jan 14 @ 6:57am
20 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Warfare Expanded (Pack 1): Reloaded

Description
------ATTENTION------
For advice on dealing with the asset limit bug see this Reddit post by Zegangani: https://www.reddit.com/r/civ/comments/qr9akk/tip_to_expand_the_asset_limit_and_use_more_asset/

After 18 March 2021 Update ---->>>> Warfare Expanded: Reloaded has been split in three parts: Warfare Expanded: Relodaded, Warfare Expanded: Warships and Warfare Expanded: Warplanes. All these parts now carry the WE CV art. The split was done to improve performance and reduce mod sizes. All three packs need to be subscribed to: https://steamcommunity.com/sharedfiles/filedetails/?id=2428282964 & https://steamcommunity.com/sharedfiles/filedetails/?id=2428289689
Description
Adds lots of new global land, sea and air units to Civilization 6. Adds new Fire Support line to land units, Naval Bombard line to sea units and Ground Attack line to air units. New Marine line has also been added.

Cultural variation (CV) for all civs is complete for Ancient, Classical, Medieval, Renaissance and Modern Eras. Work continues until all units receive a CV look.

Requires Rise & Fall and Gathering Storm. Use of the remaining DLCs is recommended for optimal unit art appearance. Also compatible with New Frontier but not required.

Works with Steel & Thunder: Unique Units, but the mod is no longer continuously supported, there might be discrepancies.

Recommended Mods

NOT COMPATIBLE WITH THESE MODS
  • Warfare Expanded Complete Edition
  • Warfare Expanded (for MOAR)
  • MOAR Units
  • Steel & Thunder: Unit Expansion
  • Scout Cat.
  • Some custom civs are breaking the unit.ardef unit replacement so unit cultural variation is not applying properly.
  • City Styles - Reports that possibly compatible now if you disable Maya pack.

WARNING
There is currently an issue that can cause crashes or glitches when playing with this mod, City Styles (CS), Urban Complexity (UC) and the New Frontier Pass (NFP) DLC's at the same time, apparently due to a limit in the number of custom assets the game can load. This can be fixed by disabling either this mod, CS, UC or some of the NFP DLC's. Specifically disabling CS, the persona packs and scenarios seems to get the best results.

Upgrade from Aircraft Carrier to Supercarrier at your own risk. Please remove all aircraft from Aircraft Carrier before upgrading or you will loose your planes. I have no fix for this.
Language Support
English, Italian (thanks to d_iperione), German (thanks to Sincius), Korean (thanks to nut9931), Chinese (thanks to siau2tie1 & 黑板水墨画), Russian (thanks to Tolerant), Japanese (thanks to HktkNban) and French (sorry cannot remember who) language support.

Known language issues
If you use an unsupported language this mod will most likely be in Russian or German. Not sure why as English is the base text. Only workaround is to set English as your default language in options.
Credits
Thanks to KrumStrashni & siau2tie1 for all the hours they have put into cultural variation. Thanks to Zipprian for all his custom artwork and icons. frontstrom for all his custom made models. Laurana Kanan for her automatic gun class/promotions (has been renamed to fire support for this mod). DB for his help with the code. Deliverator for all his mod tools, advice and artwork he has let us use. zwei833, Sukritact, snafusmith, The_Coyote, Darnell, Pouakai, for letting us use their artwork.



Unit Upgrade Paths
Land
Melee
    Warrior -> Swordsman -> Man-at-arms -> Musketman -> Line Infantry -> Early Infantry -> Infantry -> Modern Infantry
Ranged
    Archer -> Composite Bowman -> Crossbowman -> Culverin -> Field Cannon -> Field Gun -> Field Howitzer -> Field Artillery
Anti-Mounted
    Spearman -> Heavy Infantry -> Pikeman -> Pike & Shot -> Foot Guards -> Anti-tank Rifle -> Anti-tank Gun -> Attack Helicoper
Light Cavalry
    Horseman -> Courser -> Stradiot -> Cavalry -> Mounted Rifles -> Armored Infantry -> Mechanized Infantry
Heavy Cavalry
    Heavy Chariot -> Armored Horseman -> Knight -> Reiter -> Cuirasser -> Landship -> Tank -> Main Battle Tank
Siege
    Catapault -> Trebuchet -> Bombard -> Heavy Cannon -> Heavy Artillery -> Heavy Howitzer -> Rocket Artillery
Fire Support
    Slinger -> Psiloi -> Javelineer -> Arquebusier -> Gatling Gun -> Machine Gun -> Heavy Weapons -> Modern Heavy Weapons
Air
Fighter
    Early Fighter -> Fighter -> Jet Fighter -> Stealth Fighter
Bomber
    Early Bomber -> Bomber -> Jet Bomber -> Stealth Bomber
Ground Attack
    Early Ground Attack -> Ground Attack -> Jet Ground Attack
Naval
Naval Melee
    Galley -> Cog -> Caravel -> Corvette -> Ironclad -> Torpedo Gunboat -> Destroyer -> Missile Frigate
Naval Ranged
    Quadrireme -> Galleass -> Frigate -> Armored Cruiser -> Light Cruiser -> Battlecruiser -> Missile Destroyer
Naval Bombard
    Greek Fire Dromon -> Carrack-> Ship Of The Line -> Pre-Dreadnought -> Dreadnought -> Battleship -> Missile Cruiser
Naval Raider
    Privateer -> Merchant Raider -> Submarine -> Ballistic Missile Submarine
Marine
    Naval Infantry -> Marine -> Modern Marine
Support
Artillery Observer
    Observation Balloon -> Observation Helicopter -> Drone
Bonus Units
  • UAV
  • Attack Submarine
Popular Discussions View All (9)
237
May 19 @ 1:13am
Graphic Glitch Bug
KrumStrashni
208
May 26 @ 7:14pm
Bug Report Thread
KrumStrashni
4
2
Apr 4, 2023 @ 12:02pm
Solution to expand asset limit bug
moddownloadnow
1,776 Comments
Bestwins Jun 12 @ 3:52pm 
Yeah i had this problem when m'y config was bad and i only activate gathering storm rise and fall and WE reloaded+ARMORED + warplane and customisation sprawl graphic and not important mods i not have other solution but you can try to delete non used mod and reinstall all WE
Primarch sarge Jun 12 @ 10:56am 
@Bestwins it absolutely is broken, I have tried playing with 0 mods and only a few dlc and it still causes the game to not load or it crashes. plus the amount of people saying it's broken further
shows that it is indeed, broken.
Bestwins Jun 12 @ 10:50am 
The mod is not broken play only with a little number of mod and desactivate scenario and lots of dlc if you can this mod is great
Gleen Cross May 24 @ 9:54am 
So the mod that reskinned the units to look unique for each civ still exists, one of my favorites in Civ 5. A shame this goddamn asset limit bug is a thing, that reddit post is 4 years old smh
EpicOcelotMan08 May 15 @ 12:39am 
Broken. Crashes every time I try to load a session, even after following the steps shown for getting around the asset limit. Don't install.
Celtic Viking Mar 24 @ 7:04am 
This mod works great in the beginning. But after about 50-100 turns in it starts to crash. As I get deeper into the game it starts crashing almost every turn. I do not have any other mods installed as I found that I kept getting error messages stating one or more mods are not working when I try to start up a game. So I removed all mods but this one and then it started to load a new game in. As I stated before, everything works good in the beginning. But now my game is crashing every turn. I'm currently in the Atomic era or a little later than that. Honestly can't even remember now after dealing with crashes for the last few hours.
уъу Mar 24 @ 6:25am 
How start game?
fascist-commieguy Mar 6 @ 3:47pm 
the mod works fine by itself but doesnt work if you use it with anything else including mod civs
3451802107 Feb 22 @ 6:58pm 
毕竟我们中国人逢五小纪。
3451802107 Feb 22 @ 6:57pm 
By the way, I wish this MOD a happy fifth anniversary in advance!