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Hello, this MOD will be its fifth anniversary on April 2nd. Do you have any update plans by then?
im just using this modpack and nothing else... seems to be broken with new updates or something
@Primarch sarge
I know I have to load all 3 mods at once, but the game crashes on me, and it crashes on every other mod combination, except if I just use Reloaded with Warships.
If I use Reloaded only or Reloaded with Warplanes, the game tells me, Error starting game, Manage mods
If I only use Reloaded with Warships, the game works.
In all cases it is important to restart the game before playing, in fact if you had a manage mods and try to use only Reloaded with Warships, you will still have a crash.
I hope this can help you understand the problem
If I use all three mods, Reloaded, Warplanes, Warships, during game generation the game crashes with
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error writing address 0x0
Call Stack
-----------------------------------------------------
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
Hopefully you can fix it eventually @KrumStrashni
Code: EXCEPTION_ACCESS_VIOLATION
Error writing address 0x20
Call Stack
-----------------------------------------------------
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
@Op_Stal and i may be having the same issue, @KrumStrashni, please let me know if you need anything for troubleshooting.
I'm using it with R.E.D Total War Modpack Unified
and a Mod that allows units to be stacked on top of one another
Would either of these potentially cause issues?
Outside of that I am only using mods that effect districts / map generation mods, which as far as I'm aware shouldn't conflict.
If you're curious about what it actually looks like, I can send you a screenshot, the textures added by the mod cover about 50% of the screen as they're stretched out of proportion (common texture bug with missing/bugged textures), however their weapons and heads remain unaffected, which I would assume are vanilla assets.
@Op_Stal This is strange, first time I hear of this
Second, I'm not trying to play an old save, so why would backing up an old version matter?
Third, I'm not the only one reporting this as an issue. Pretty much every comment since the update is reporting the same issue.
Thank you for your work!
Would it be possible to have a trimmed down version of the mod in the future where there is just the units in the game re modelled? I prefer the more simplistic combat and in my experience the AI doesn't know what to do with the additional units. Thank you for all your hard work on the mod anyway.
I wrote on 14 Dec, 2024 @ 1:15am :
*Update*
The industrial era transformation has been completed and the mod is ready for upload. I will do it on Tue 14 Jan around 13:00 CET.
The update may impact savegames and performance for some users. So, please backup the existing mod version for local use (you can find it in the Steam workshop folders)