Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded (Pack 1): Reloaded
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Update: Jan 14 @ 6:57am

Includes full rework of the Industrial Era units (apart from naval units)

Update: Dec 28, 2021 @ 6:12pm

Updated Chinese text - thanks to 黑板水墨画

Update: Oct 29, 2021 @ 4:46pm

- Updated to accomodate compatibility and functions of the new Warfare Expanded Enlightenment era module.

- Small tweaks and bug fixes

Update: May 18, 2021 @ 1:54pm

- Updates and fixes, polishing;
- Fixed CV looks for Man-at-arms and Trebuchet.

Update: May 5, 2021 @ 7:01pm

More balance changes.
Updated Italian and Japanese language files.
Another S&T:UU fix.

Update: Apr 28, 2021 @ 12:09am

Balance changes for the April 2021 patch.
Fixed S&T:UU code.

Update: Apr 26, 2021 @ 7:06pm

Fixed up language files.

Update: Apr 25, 2021 @ 12:50am

Fix conflicts from April 2021 update.
Removed Rifleman as it has been replaced by FIraxis Line Infantry.
Added new Foot Guards as Industrial anti-cavalry unit.

Update: Mar 18, 2021 @ 6:59am

- Minor bugfixes
- Restructuring of the mod. The WE mod is now in three separate parts that need to be subscribed to: Warfare Expanded: Relodead, Warfare Expanded: Warships and Warfare Expanded: Warplanes

Update: Feb 3, 2021 @ 11:55am

Reupload of 2 Fev version