Arma 3
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Alpha Group Equipment
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Data Type: Mod
File Size
Posted
Updated
1,216.699 MB
Mar 25, 2020 @ 4:42am
Apr 2 @ 11:24am
13 Change Notes ( view )

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Alpha Group Equipment

Description
Discord:
To ask questions, give feedback and stay updated with the mod please consider joining our Discord Server[discord.gg].

You can purchase the models in this mod for your own use over here:
https://www.cgtrader.com/3dmilitaryassets

Description:
"Alpha Group Equipment" (short AGE) is a work-in-progress mod that focuses on adding weapons & gear used by the russian FSB Alpha-Group and other russian special operations Units.
We plan to add more content as we continue to work on our mod, a list of current assets can be found below.

Contents:
  • LSHZ, FAST, Altyn and Kiver Helmets
  • Warrior Assault Systems Plate Carrier, TV-110, LV-119
  • AK-74M, AK-105, AK-103, AK-104
  • Vityaz-SN
  • MP9
  • AKM/S
  • Orsis T-5000
  • Glock 17
  • Aimpoint T1
  • Eotech
  • Leupold Mk6
  • Several Surefire Suppressors
  • ZT-4P Muzzle Devices
  • Armbands
  • AN-PVS14 Nightvision Device
  • Several items of facewear
  • G3, M2021 and Voin Uniforms
  • Custom Insignias

Submods/Extensions:
JSRS Compat (made by Trevor)
AGE Legacy Extension

FAQ:
Where can I follow the development?
Feel free to join us on Discord.[discord.gg]

Why do I need CBA_A3?
For several reasons. Among them, but not limited to:
  • Joint rail support
  • Toggable helmet visors (default: Shift+H)
  • Bolting animation
  • PiP scopes

Can you add custom animations/sounds?
None of us can do animations, so for the moment that is not possible. We try to use custom sounds in some areas, though good ones are hard to come by.

I found a bug/I want to suggest something!
The best place to do so would be on our Discord.[discord.gg]

Credits:
Models/Textures/Concepts - Jota
Configs/Importing/Editing - Luca
Models/Textures - Celta
Textures/Slav support - Ares

Thanks to Shifty for creating the AK (Grip) RTMs for us!
Shoutout to Taxer, Shifty and yooles for feedback and testing.
We also want to thank DeltaHawk for helping us with various things.
Sounds taken from the NiArms sources[github.com]. A huge thanks to toadie2k for making her work APL-SA!
Thanks to jc980 for sharing their gloves!



Licence:
This addon and all its files (see exceptions below) are published under APL-ND[www.bohemia.net].
  • You may not reupload this addon.
  • You may not use this addon on monetized servers.
  • You may not change/rework any files of this addon.
If you want to do any of the above ask for permission first!

Exceptions:
AGE_Sounds.pbo is to be considered released under APL-SA as per requirement.

External Links:
Jotas Portfolio[jota416.artstation.com]
AGE Mod Discord[discord.gg]
Want to support the authors? You can support us via Patreon[www.patreon.com].
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265 Comments
Luca  [author] Jun 23 @ 11:58am 
@fredalot
Nope, no plans for that.

@BLACKHAWKS AND GOALS
Yeah, fitting it to all uniforms is not possible so it will likely stay that way.

@Gidz_ZA
Nope, you can just remove the pistols from the ai though.
Gidz_ZA Jun 23 @ 8:47am 
Thanks @Luca - is there a fix?

Or a temporary solution ?
BLACKHAWKS AND GOALS Jun 22 @ 11:23pm 
The new Voin are great, but the new TV carrier belts only fit the vanilla models or the crye uniforms, the Voin waist is too fat compared to the other uniforms.
fredalot Jun 22 @ 6:17pm 
Any plans to make another mod with a 5.56 configuration of the LV-119? It's a seriously cool model, great job on it
Luca  [author] Jun 22 @ 12:16pm 
@Gidz_ZA
That one is a known issue that happens with some specific weapon combinations on the ai.
Gidz_ZA Jun 22 @ 10:38am 
I can confirm that after thorough testing, this mod is causing friendly AI to switch to secondary weapons instead of primary! Definitely a bug. No other mods installed.

Could be an issue with bcombat or cost...

Please test and confirm guys!
Luca  [author] Jun 19 @ 6:26am 
@Gidz_ZA
It is certainly not doing that. The only thing where weapons could be missing that is caused by this mod is on its own units that you can spawn on the editor. If you have said issue elsewhere it is either another mod or a conflict between multiple mods you are using.
Luca  [author] Jun 18 @ 1:12pm 
@Gidz_ZA
Some things were removed at some point, all th removed items can be found in the legacy submod which is linked in the description above.
Gidz_ZA Jun 18 @ 12:51pm 
awesome mod! But is it possible that this mod has some references to older weapon class names as it seems to be causing my primary weapons to disappear! ?
JOtA416  [author] Jun 14 @ 2:34am 
You can join our discord to leave any suggestions.
https://discord.gg/NzNffxFp