RimWorld

RimWorld

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Revia Race
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
57.887 MB
Mar 11, 2020 @ 11:54pm
Jul 12 @ 11:44pm
114 Change Notes ( view )

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Revia Race

Description
A race mod for bloodthirsty foxgirls in RimWorld.

Revia are near-humans with vulpine traits. Feared in the sector of the galaxy that they exist in for their warlike natures, it is said that Revia accept only one absolute law in their society: the strong live and prosper, and the weak serve the strong in whatever way they are able.
Their society worships bloodshed in the name of a certain deity that sits upon a throne of bleached skulls, and will stop at nothing to slake his thirst.

Features:
- A foxgirl race with guaranteed Bloodlust trait.
- A mechanic which allows them to grow extra tails as they offer more sacrifices to their blood god. They become stronger in melee, take less damage, and have more hitpoints as they gain more tails. Caps out at 9.
- A faction of their kind which acts hostile, and whose raiders will never retreat. Blood is blood, no matter whose side spills it!
- Some weapons that fit with their bloodthirsty nature. Their weapons have lower armor penetration than standard ones, however they inflict significantly greater bleed damage. Sanctified versions of these even offer its wielder the favour of the blood god, healing them whenever the weapon carves into bloody bodies.
- No racial clothes limitations! No hair limitations! These foxgirls are very much humanlike. Pick and choose your favourite cosmetic mods and roll with it!
- Regeneration of missing body parts when sacrificing live prisoners during eclipses
- Partial healing of permanent injuries with every live prisoner sacrificed during solar flares.


Suggested mods to go with this one:
- Some form of hat-hiding mod. Hats for humans clash badly with fox ears.
- A Rimworld of Magic

Credits:
- Erdelf, for his absolutely necessary Humanoid Alien Races mod.
- Marnador, for the fan-made RimWorld font used for the preview
- Lolidrop, for the awesome hair in the preview
- Scribblemouse, for the 1.4 update
- Seioch, for the 1.6 update

---IMPORTANT---

If you need to post a bug, DO SO WITH AN ERROR LOG. Describing the bug and what it does visually does nothing to resolve the bug. Use HugsLib Ctrl+F12 to dump out an error log that you can link.


FAQ:
Q: How do I get Bloodstones? How do I use Bloodstones?
A: Place a Sacrifice Spot (from Misc). Sacrifice a humanlike corpse. Right click Bloodstone(s). Sacrificing is an Intellectual, Revia-only task.

Q: How do I get Palestones? How do I use Palestones?
A: Place a Sacrifice Spot (from Misc). Sacrifice trophies or raw meat. Right click Palestone(s). Sacrificing is an Intellectual, Revia-only task.

Q: How do I craft/consecrate blood runes?
A: Craft inert versions at the Art Workbench, and then consecrate them at the Blood Sigil.

For people using RimWorld that is not on Steam, you may download the mod at my GitHub repo for it:
https://github.com/FoxWithAShotgun/RimWorld-ReviaRaceMod
Popular Discussions View All (9)
260
Apr 17 @ 11:20pm
PINNED: Bug Reports
Fox with a Shotgun
42
2
Jan 21, 2023 @ 6:42pm
PINNED: Future direction of the mod
Fox with a Shotgun
15
Jul 29, 2021 @ 1:41am
I must say, I haven't had this much fun on a playthrough for a long time.
Doesn't Learn From Mistakes
1,313 Comments
Fox with a Shotgun  [author] Sep 23 @ 4:48am 
Yeah. So pretty much, the blessings of the blood god ensures that they remain genetically dominant.
MissCherrypie Sep 22 @ 4:09pm 
oh so they're capable of mating with humans? and that doesn't dilute their blood or anything? interesting
Fox with a Shotgun  [author] Sep 22 @ 1:37am 
@MissCherrypie Capture males, snu-snu until pelvis broken
MissCherrypie Sep 21 @ 9:05pm 
I have a question lore-wise. how do the revia reproduce? or like, how do they make more of them.

Like obviously they die a lot, i just want to know for roleplay reasons how they exist as a species when they like, are seemingly only female.
Emhyr Sep 12 @ 9:48am 
ah kk
Fox with a Shotgun  [author] Sep 12 @ 7:52am 
There's a Biotech version of Revia out there. This one's HAR and does not use xenotypes.
Emhyr Sep 12 @ 6:30am 
wait revia is not a xenotype?, sometimes when i generate a new pawn it also mixes different xenotypes. like i will get a Faun Revia mix or a Highmate Revia etc, is that on purpose?
Balthazad Aug 9 @ 3:45pm 
my fav race for over 2k of my 3k hours <3
Sai Jul 20 @ 3:29am 
Hi is there a way to create more Revia with converted pawns in this mod? I was hoping to do a Revia only run. Apart from children, etc
Fiur Jul 15 @ 4:08am 
Found it after 20 minutes of searching through every folder. Hard to find lol. And oof I guess I gotta copy the base game names hand by hand into the file? Never done this stuff (appart from some translating work). That will take a while if I do that daym.

Thanks for showing me the way though - maybe I'll do it - maybe not.