RimWorld
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Utility Columns & Pads
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獎勵
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
檔案大小
發佈於
更新時間
14.526 MB
2020 年 3 月 3 日 下午 11:11
8 月 2 日 下午 12:31
129 項更新註記 (檢視)

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Utility Columns & Pads

描述
To improve your halls and rooms!
Adds several types of utility column.
All columns hold up the roof, beware of possible roof collapse when moving.


Utility Columns
Orbital Trade Column
Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses.

Sun Column
Acts like a big sun lamp, and keeps the room temperature, perfect for greenhouses.

Frozen Column
Acts like a big cooler, and keeps the room temperature, perfect for fridges.

Sacred Column
An ornamented burial column for the honoured dead.
Designed to keep a dead person for many years.

Light Column
A simple mobile column, just lights the area.

Crystal Light Column
A simple mobile column, more beautiful and luxurious than light column.

Cluster Column
An advanced column for base defence.
Upon detecting an enemy in any direction, it will detonate a highly explosive cluster charge into the same direction.

Flame Column
An advanced column for base defence.
Upon detecting an enemy in any direction, it will detonate an incendiary bomb charge into the same direction.

Pulse Column
An advanced column for base defence.
Upon detecting an enemy in any direction, it will emits a strong pulse and flash into the same direction.

Deadlife Column
An anomaly column for base defence.
Upon detecting an enemy in any direction, it will raise nearby human and animal corpses as Shamblers.

Archo Column
An ancient archotech platform, repurposed as a column.
Consumes plasteel to repairs all equipable items in nearby stockpile area.
It cannot be directly constructed and is an extremely rare thing.



Utility Wall Pads
Orbital Trade Pad
A utility wall pad, acts like an orbital trade beacon, and lights the area, perfect for small warehouses.

Sun Pad
A utility wall pad, acts like a small sun lamp and keeps the room temperatue, perfect for greenhouses.

Heat Pad
A utility wall pad, acts like a heater, keeps the small room temperature.

Frozen Pad
A utility wall pad, acts like a cooler, keeps the small fridges room temperature.

Firefoam Pad
A utility wall pad, acts like an small firefoam popper. perfect for small warehouses.


Recommended mods
- Better Explosions

Credits
- Thanks to @氟氯溴碘砹 for providing the room code for Royalty / Ideology.
- Russian Translation by @NatsuZirok
- Japanese Translation by @Niaeashes
- Ukrainian Translation by @Garikuhar

GitHub[github.com]
890 則留言
SquirrelH3 15 小時以前 
would it be hard to make a wall mounted hide a bed
Brent Kerman 8 月 6 日 下午 1:06 
I'm unsure why, but this mod clearly isn't inheriting from sun lamps for the sun column properly. I'm using Realistic Lighting and Shadows which disables plant rest and makes sun lamps stop turning off, but the sun column keeps turning off.
Chessxn 8 月 5 日 下午 4:42 
Is it the yellow or the white circle around the sun column that shows its sun effectiveness?
LightRipper™ 8 月 3 日 下午 12:26 
I'm wondering. Is there a way of editing the sun column power usage?
Moonshine Fox 8 月 3 日 上午 6:55 
Some as Ravayen. Ideology related VE Framework errors. Resorting Columns to after Framework fixed it.
Ravayen 8 月 2 日 上午 7:21 
Update makes this throw an ideology error with "vanilla expanded framework" now but it's easily fixed by moving it lower in rimsort should prob put a load after instruction in about.txt or something.
other than that tiny issue works great thnx for the update :)
NEPH  [作者] 8 月 2 日 上午 3:09 
Thanks also to @deadmanreaper13, made me realize that good submod exists.
NEPH  [作者] 8 月 2 日 上午 3:04 
[update]

- The Light, Crystal, Sacred, and Archo Columns now meet the column requirements for Royalty and Ideology rooms. Thanks to @氟氯溴碘砹 for providing the code.

- The size of the Archo Column has been changed, and can be moved.
NEPH  [作者] 8 月 2 日 上午 2:36 
@Little Dave
that's good news.
Little Dave 8 月 2 日 上午 2:16 
@NEPH Worked out what my issue was! I was using another mod to give grenades and launchers a minimum distance. Which ended up including the pillars, and therefore their range and minimum range were the same, so never were able to fire.

No errors because thing were working as 'intended'