RimWorld

RimWorld

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[XND] Nocturnal Animals
   
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Mod, 1.1
File Size
Posted
Updated
478.502 KB
Feb 22, 2020 @ 7:17am
Mar 2, 2020 @ 10:05am
5 Change Notes ( view )

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[XND] Nocturnal Animals

In 1 collection by XeoNovaDan
XND's RimWorld Mods
8 items
Description
Overview
Adds an extra layer of immersion to RimWorld by implementing different types of body clocks for animals - foxes for instance will actually sleep through the day and roam during the night just like real life!

There are now three types of circadian rhythms implemented in RimWorld:

Diurnal - Animals are awake during the day and sleep through the night. This is the default vanilla behaviour.

Nocturnal - Animals are awake during the night and sleep through the day. This matches a night owl's sleeping schedule.

Crepuscular - Animals are awake during mornings and evenings, and rest through the peak of day and the dead of night.

You can see what body clock type an animal has by viewing their info card.

Powered by the Harmony Patch Library.

Compatibility
Mods:
Fully functional with all Vanilla Animals Expanded mods.

Mod-added animals that aren't patched to utilise this mod will all be diurnal - please see the 'Links' section for a guide on patching animals.

Saves:
This can safely be added to and removed from ongoing savegames.

Credits
KalkiKrosah for the idea
Brrainz for his tireless work on the Harmony Patch Library
Marnador for their fantastic RimWorld-style font

Links
GitHub releases: https://github.com/XeoNovaDan/NocturnalAnimals/releases
Documentation for modders: https://github.com/XeoNovaDan/NocturnalAnimals/wiki
Source code: https://github.com/XeoNovaDan/NocturnalAnimals
42 Comments
Yezus Jun 14, 2021 @ 12:59pm 
bro did something with all his mods ended up breaking my saves. doing some mod clean up and just realized. Visible pants, turret extension. wtf my man
Mlie Oct 27, 2020 @ 3:02pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2269731409
Hope it helps anyone!
LoggerC4 Oct 17, 2020 @ 5:30pm 
It works just fine for 1.2 as is, don't fret.
Master Of The Q Aug 22, 2020 @ 7:30am 
Pls update your mod, I love it very much
rasmus Aug 19, 2020 @ 12:34pm 
Will this be updated for 1.2?
Fossilized Sadness Jul 9, 2020 @ 12:56pm 
Is there any way to make it so that nocturnal animals are asleep when you start the colony?
DarkArtistryNKP Jun 29, 2020 @ 6:03am 
This really makes the colonies seem so much more alive.
Wondering though in concept what could stop this mod from activating? Ether through load order or maybe a direct conflict?
Lotus Elise Jun 19, 2020 @ 9:22am 
one of the best
UltraDelux May 27, 2020 @ 4:27pm 
huh... i noticed recently animals have their circadian rhythm noted in their description page, but i dont have this mod, and they all sleep at night anyways. suppose i should go ahead an subscribe. but does anyone know why this info is displayed without this mod? i was pretty sure i had animal colab pack. ok done rambling. good stuff!
UpTheArts May 20, 2020 @ 5:26pm 
As a nature-lover, I thank you for this mod.