Total War: WARHAMMER II

Total War: WARHAMMER II

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Change Starting Settlement
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Tags: mod, Campaign
File Size
Posted
Updated
791.969 KB
Dec 6, 2019 @ 4:28am
Aug 22, 2021 @ 8:12am
25 Change Notes ( view )

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Change Starting Settlement

In 1 collection by prop joe
Prop Joe Mods
58 items
Description
Allows you to start the campaign from any settlement of your choice:
when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and agents there. Your old settlements turn into ruins.

Once you use the button it disappears, or it goes away on the second turn if you don't use it.
The mod works with hordes: you teleport next to the new city but don't get ownership of the city.
This is a pure script mod, so it's compatible with everything. Works in multiplayer.

If you have the Mod Configuration Tool there is an option that allows you to keep the buttons always visible. Then you can also turn the option off to hide them.
You can also use the "show css" command in my Console Commands mod to show the buttons after turn 1.
Another MCT option allows you to take over all the settlements in a province.

When you select a new settlement the mod will try to match the original settlement level and the original buildings in your new settlement, this can be disabled with MCT.

KNOW ISSUES:
You keep vision over your starting settlement, I can't do anything about that. Not even manually abandoning your settlement can solve this.
Had reports of colonels getting left behing in some cities, try this mod if you that happens to you.
Workaround for Clan Eshin tech tree.

Other notes:
Don't use the Community Modding Framework, it's outdated and breaks script mods. Since the Crynsos unlocker relies on it use the Mixu unlocker if you want script mods like this one to work.
The Turn-Time Destroyer mod runs before this mod and kills most of the minor factions away from your original starting location, so it is logically a bad pairing with this mod.
I suggest you use Kaedrin's Mod Manager.
Video in the description is by Y Ddraig Gaming.

Mod no worky?
If the mod doesn't work for you the most likely cause is your ingame scripts are broken because some other mod you have has a script error and that makes other script mods stop working as well. Try this mod by itself to make sure.

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Throw a penny into my coffee and chocolate fund:
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[www.patreon.com]
Thanks to everyone who has shown me support, and thanks to everyone using my mods.
Popular Discussions View All (2)
1
Oct 29, 2020 @ 8:17am
PSA Compatible Mod; Recruit Defeated Legendary Lords
Svensk
0
Apr 10, 2020 @ 6:14am
PINNED: Workaround for Clan Eshin tech tree
prop joe
308 Comments
Murmellow Jan 14, 2023 @ 7:34am 
Just wanted to note how awesome it is that you included the youtube instruction video! Really helps visual learners!
BLODKORPEN Oct 16, 2022 @ 5:24am 
any way to make a mod that allows you to change an AI player's start location/
Samonasuke Jul 2, 2022 @ 7:49am 
@renzolone Have you tried enabling it with Mixu's Unlocker mod as well? Its sort of a requirement. Make sure to put Mixu's at top load order.

@Dumbledood There is a mod that removes the effects of climate (both negative and positive)
renzolone Jun 16, 2022 @ 12:37pm 
for me it just won't work. i have no other mods installed and the game wont make it past the first loading screen. i have tried everything
Dumbledood May 24, 2022 @ 7:39pm 
I was planning to move Thorek to Kraka Drak for a different experience, but was wondering if climate preference will be a problem? I've nver played Thorek but I think he has tropical preference while Kraka Drak would be tunda/glacial/mountainous or something. Is there something I could do about that?
rahul_binov May 18, 2022 @ 8:47am 
Not sure why but this mod just doesnt work for me? I have no other mods enabled, the most updated version of the game and the button just never appears, is there any fixes please?
Bennett Apr 15, 2022 @ 6:19am 
This is such an awesome mod and it seems to work fine with the Grimhammer overhaul which is a plus!
Solarfried Apr 7, 2022 @ 7:02am 
Jepp, pls do this awesome Mod for TWW3 too, my Girlfriend don`t want to play this Game without this Mod and i want to play with her... ( ◞・౪・)
Carnage for Khaine Apr 6, 2022 @ 7:53pm 
@prop joe warhammer 3 workshop opens!!!!
dredd.. Apr 6, 2022 @ 12:23pm 
hello already great mod and I'm really looking forward to the mod being on the warhammer 3 !