RimWorld

RimWorld

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Character Editor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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8.805 MB
28 sep, 2019 @ 1:41
16 jun @ 8:55
242 ändringsnotiser ( visa )

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Character Editor

Beskrivning
last update: v1.6.0 build on 2025-06-16 for RimWorld v1.6.4492
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
Populära diskussioner Visa alla (148)
28
2 jun @ 13:39
Bug reporting
Hedigo
141
18 maj @ 9:27
KLISTRAD: Frequently Asked Questions
VOID
49
1
19 apr @ 7:59
KLISTRAD: FUTURE TODO'S
VOID
4 525 kommentarer
本间芽衣子 5 timmar sedan 
Type GradientHairMaskDef is not a Def type or could not be found
BrandonVG-Español 7 timmar sedan 
Este mod evito que reinicie mi partidad media avanzada, ¡gracias!
dracoix 🐉 8 timmar sedan 
THANK YOU FOR 1.6 VOID!!!
MICHAEL 10 timmar sedan 
With the fixed shader option, most pawns' skin shaders are loaded correctly. However, Yttakins' head shader still looks off (there's a reddish tint). No other mods loaded but this one and Harmony. Visual bug persists in v1.5 and v1.6
Zwisus 10 timmar sedan 
Thanks!
Icepick1815 11 timmar sedan 
Understood! The new update works great as always, i appreciate the work you do! Many thanks:VBOY:
marceror 12 timmar sedan 
I just tried again with the original pawns I created and it worked like a charm. Parent and sibling relationships are perfect. It seems to work best if you tag the parents from the children, rather than the other way around. I considered deleting my posts, but maybe this will be helpful to someone?
Garlic Powder 12 timmar sedan 
Thanks for the update man! Appreciate the effort, and the fantastic mod
marceror 12 timmar sedan 
Hmm, I just tried another group of pawns and family relationships it worked fine. Not sure if it was the way I did it last time, but seems it should still work. I'm going to try again with the pawns that I spent a lot of time creating, removing all family relationships and adding them again.
GoSu 12 timmar sedan 
Thank you!