RimWorld

RimWorld

9,589 vurderinger
Character Editor
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Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
8.805 MB
28. sep. 2019 kl. 1:41
16. juni kl. 8:55
242 ændringsbemærkninger ( vis )

Abonner for at downloade
Character Editor

Beskrivelse
last update: v1.6.0 build on 2025-06-16 for RimWorld v1.6.4492
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
Populære diskussioner Vis alle (148)
28
2. juni kl. 13:39
Bug reporting
Hedigo
141
18. maj kl. 9:27
FASTGJORT: Frequently Asked Questions
VOID
49
1
19. apr. kl. 7:59
FASTGJORT: FUTURE TODO'S
VOID
4.533 kommentarer
Caar For 9 timer siden 
Thanks for the quick update!
Master Lorian For 14 timer siden 
You are the goat VOID. Rimworld is not the same without this mod.
Aristarchus of Samos For 14 timer siden 
I reported the red error yesterday. Played for several hours and had no problem. Did get ANOTHER red error, something about colonist's preferred color, when I opened the editor the first time. Nothing broken afaik.
Zaljerem For 16 timer siden 
Yes, with 1.6, you can't just have custom Defs lying around anymore, the failure is no longer silent. We're going to see a lot of this from mods that use other mods' custom Defs but don't gate them behind loadFolders, etc.
ISee For 16 timer siden 
Pretty much everything I tried works, but yeah there is that one red line on bootup
ModZero For 18 timer siden 
Installing Gradient Hair removes the error. I think there's a conditional missing somewhere.
Flatline For 19 timer siden 
same issue as two below, anyone know whats up?
Trump For 19 timer siden 
错误文件: GradientHairMasks.xml
错误类型: Type GradientHairMaskDef is not a Def type or could not be found
上下文: <GradientHairMaskDef><defName>G01</defName><texPath>noGraphic</texPath><mask>GradientHair/G01</mask><weight>1</weight></GradientHairMaskDef>
调用栈: Verse.DirectXmlLoader:DefFromNode, Verse.LoadedModManager:ParseAndProcessXML, Verse.LoadedModManager:LoadAllActiveMods
本间芽衣子 16. juni kl. 21:33 
Type GradientHairMaskDef is not a Def type or could not be found
BrandonVG-Español 16. juni kl. 19:21 
Este mod evito que reinicie mi partidad media avanzada, ¡gracias!