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Rapportera problem med översättningen
I know Rimworld doesn't like sending humanoid raids to maps or locations with temperatures past a certain extreme threshold. In that situation it will try to prioritise mechhive raids only, which basically disables all human factions. This only happens past a certain raid point threshold- I think like 350+ or something, because that's when mech raids become more common.
So, for map locations like The Pyroclastic Conflagration where the temperature often gets well above the safe raiding degrees, doesn't that mean raids won't work properly? Not sure if this was ever taken into account for the mod.
My map gets up to 70C+ during a proper heatwave, which isn't a problem on its own. I'm just kind of bored of only seeing the mechhive. Is this normal? Like, was this how the mod was supposed to be? Or should I take a look at my other mods and start troubleshooting?