Stellaris

Stellaris

230 ratings
Real Space - Star Cluster
 
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File Size
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34.512 MB
Aug 16 @ 8:18am
Sep 8 @ 10:08am
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Real Space - Star Cluster

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In 2 collections by Annatar
Real Space Collection
50 items
Real Space Full Pack
4 items
Description
Real Space - Star Cluster v 1.1

This version is compatible with patch 2.3.2 Wolfe (2.3.3 Beta Test).



The essence of this mod is simple - the galaxy is too huge to include only a few hundred stars. And in my deep conviction, Stellaris technically and gameplay reveals itself only on small maps (although now all map sizes are available). This mod removes the galaxy map completely. Now you play only in a small area of ​​space, which is a grain of sand on the shore of the galactic ocean from a myriad of stars.

If in more detail, then this mod includes several major changes.

Graphic changes:
- The galaxy map now no longer looks like a galaxy map. I had to make space black, but I realized that for the tactical information panel of the starry sky it would not look spectacular and convenient.
- The vast majority of stars will now have a black skybox of the starry sky (well, not quite black, the Milky Way is visible).

Gameplay changes:
All gameplay changes relate to map generation. The map is a torn star cluster with 5 star clusters, upon entering which you will receive a message about the nature of each area.
In a sense, this mod is an experiment. If the players like it, I will be ready to develop it. You can add more options with more and fewer stars and more cluster options that will be random.

Discord
https://discord.gg/tCpXcNs - Join the discussion!

Compatibility

It is not recommended to use this mod without Real Space. Small problems may arise associated with the generation of 5 additional clusters.

Absolutely, the mod is not compatible with mods that add or modify the galaxy map. The same applies to mods adding new skyboxes for system maps.



[realspacemod.website]

Regular donations are no longer accepted. The means that you want to sacrifice will be directed to the development of the project that you choose.
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100 Comments
Herr Maledictus Made Sep 15 @ 5:53am 
is there a posibility to make a minimum jump distance between empires while generating( no for raiders fallen etc) i offen have only 5/4 distance and some are lonly. I even see only one jump between empires. I locked and no other mod should chaneg generating.
Annatar  [author] Sep 15 @ 5:26am 
@ssd21345 I doubt it
ssd21345 Sep 15 @ 3:55am 
Can compatibility patches that work for Real Space main mod deal with incompatibility problem with skyboxes or other things?
Kafson☦✝ Sep 11 @ 4:40am 
great mod galaxy feels more natural and unpredictable
relytor Sep 8 @ 10:27am 
@Annatar Thanks! I'm looking forward to what you do with this! Keep up the great work!
Annatar  [author] Sep 8 @ 10:10am 
@relytor The bug is fixed, at the same time a few more
Annatar  [author] Sep 8 @ 8:58am 
@relytor Thank. In the last patch I was in a hurry, now I’ll fix it.
relytor Sep 8 @ 8:37am 
@Annatar starcluster_events.txt line 288 is missing a closing brace, so the rest of the events aren't firing.
Herr Maledictus Made Sep 8 @ 6:22am 
mmmm i will take a look i deinstalled all other generating mods but maybe i missed one.
Annatar  [author] Sep 8 @ 3:46am 
@Herr Maledictus Made All this is very strange, this should not have happened. Maybe some other mods could affect this?