XCOM 2
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Sorcerer Class
   
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2019년 7월 10일 오후 5시 08분
2019년 7월 17일 오후 2시 34분
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Sorcerer Class

설명
Sorcerers are weilders of Arcane magic, similar enough to psionic powers that they can use the same Psi Amps as XCOM's psi operatives. They also carry a pistol, but they should never need it due to all the magic tricks they can use.

Sorcerers feature three full skill trees, going all the way up to Brigadier rank!
The first of the three trees are Combat spells, which are damaging and include can do things like shred armor, burn, etc.
The second is Utility spells, which are non-damaging spells that can apply strong debuffs to enemies and buffs to allies.
The third are Scion / bloodline powers (this class draws a lot of inspiration from Pathfinder / D&D Sorcerers), which include lots of passive abilities and a few helpful offensive non-spell abilities.
There are too many to list them all here, so instead they are here: https://docs.google.com/spreadsheets/d/1s23R6BdNFk3wn3-5ZTKs2p5WN3f3vkE5S8OeAuUjNnI/edit?usp=sharing.

Feedback is appreciated! Is the class so strong that it makes Legend a cakewalk? Is it so weak that it isn't viable on Rookie? Is there a game-breaking bug that ruins everything? Leave a comment with any balance concerns or bug reports. Or even feature requests! I'm open to lots of ideas.

Requires War of the Chosen, and due to referenced vanilla code, the Alien Hunters DLC.

Requires Primary Secondaries and New Promotion Scren By Default.
댓글 63
XxLengeyxX 2025년 1월 15일 오후 1시 51분 
It´s a fun class but the damage is too low...
You can't do much until get the only single useful skill that freeze enemies later.
Don't worth it.
LightenedDark 2024년 6월 28일 오전 11시 47분 
The author hasn't been replied for a few years and one required mod is depreciated but switching to the newer Primary Secondaries would be good
Elimonateor 2022년 9월 26일 오전 10시 23분 
Strangely I can get the debuffs to work, sadly I cannot get any damage output. Any ideas? I do have RPGO plugin for this mod installed and am using LWOTC. I have copy and pasted the reformatted psiamp values in the right area in LOWTC but yet no damage. Ideas?
Nyx (She/Her) 2022년 4월 22일 오전 2시 10분 
I will say that Ray of Frost and Spark feel very...weak
sure they ignore cover, but consistently they just don't Do Anything. Spark does no damage but leaves your (potentially squishy) rookie in the face of an enemy. RoF does so little damage its often better to just not bother with it vs the starter pistol.

And yeah, the lack of VFX is a letdown. Even recolors of psi FX would be fine
oz4 2022년 2월 3일 오전 7시 52분 
hello, is there a way to add burning effect to fireball ability?
Snip3s 2021년 9월 24일 오전 8시 24분 
@Tahanok2, Yes its correct that this class has potential but lacks some je ne sais quoi, and breaks immersion, but that said. I find if you change the way you think about the class and instead of thinking of it like a spell caster but an enchanter it becomes more viable.
Tahanok2 2021년 9월 12일 오전 8시 07분 
I love the idea of this mod, but the lack of visual effects (psionic or otherwise) on many of the abilities just feels wrong, and there's unfortunately no way to add them that I know of.
TheDuke37 2021년 5월 9일 오전 11시 36분 
@DarkTemplarX
Dang
DarkTemplarX  [작성자] 2021년 5월 8일 오후 5시 05분 
@TheDuke37 I tried a lot when I first made the mod. I just never could get the hang of it (kept causing weird crashing), and now I can't update anymore due to my hard drive with the source code on it breaking.
TheDuke37 2021년 5월 8일 오후 2시 28분 
Is there a way to add, any animations to the spells? It just looks like their shooting air