Avorion

Avorion

192 ratings
No Independent Targeting Penalty
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Mods: Mod
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125.466 KB
Jul 6, 2019 @ 2:02am
Jan 2, 2021 @ 3:38am
7 Change Notes ( view )

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No Independent Targeting Penalty

Description
IMPORTANT - Turrets in Avorion 2.0 no longer have a damage penalty for automatic targeting, so this mod is obsolete past this update. If you're interested in a mod for 2.0 that lets you continue having all of your turrets independent, perhaps try this mod.

Simply removes the 50% damage penalty from independent targeting on turrets. (Currently does not alter the tooltip which includes " - lower damage")

Should not conflict with other mods that modify turret generation or turret factories. Thanks BBFz0r for your help with that. (One obvious exception is if they modify the independent targeting penalty, in which case the damage values will be higher/lower than intended)

Doesn't usually require updating. Last successfully tested in Avorion 1.3.6.
120 Comments
Edmar Thorn Mar 9 @ 1:03pm 
Linked mod no longer exists :'(
Yooppi Dec 11, 2023 @ 9:45am 
So it doesn't work. I guess
Sanki Sep 9, 2022 @ 10:42am 
that's great! It's been some time since my last game play, sorry I didnt notice that info in the description, thank you very much!
John™  [author] Sep 8, 2022 @ 8:26pm 
It does still work if you happen to be using an old version of the game, otherwise it's no longer needed since there is no damage penalty any more.
Sanki Sep 8, 2022 @ 2:53pm 
does this still work ?
Un patron desalineado Apr 13, 2022 @ 7:34pm 
loved this mod so much, thank to you <3
alpha545 Nov 14, 2021 @ 8:13am 
your mod was great
thank you for your kind service all this time
Babygirl Nov 4, 2021 @ 8:13am 
Any chance for an update, please and thank you?
HinanawiTenko Sep 7, 2021 @ 9:18pm 
You are limited on slots but you can swap the auto function between turrets at will
John™  [author] Sep 7, 2021 @ 5:49pm 
Yes, I'm glad this is how it is in vanilla now. Haven't tested the auto slots system much yet but if it's too restrictive we can use this mod .

I'll leave my mod up in case someone out there is still playing the pre-2.0 branch with it or something.