Arma 3
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Atlas LHD: Plus: Remastered
   
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Data Type: Mod
Mod Type: Boat, Structure
File Size
Posted
Updated
70.309 MB
May 10, 2019 @ 1:04pm
Nov 27, 2019 @ 6:18am
13 Change Notes ( view )

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Atlas LHD: Plus: Remastered

Description
This is a standalone update of the Atlas LHD: Plus mod by j0nes.
Yes, I did ask his permission to upload a derivative of his mod.

This update shows up in the 3d editor in the same place as the carrier and destroyer (static ships) - no text editing of a mission file is needed to get it in.
This now uses the BI system for multi-part ships instead of the old spawning script:
The result is you can click and drag it around the edior, and see the 3d model follow it
You can also place aircraft on the deck without them spawning in flight.

I have gotten rid of the old Atlas ship weapons, in favor of the Jets DLC ship weapons. I have added a "No Flag" variant of the ship, and CSAT versions of the ship weapons.
So, enjoy
Popular Discussions View All (1)
0
Dec 6, 2020 @ 6:20am
[BUG REPORT]
LiquidBlaze
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52 Comments
Dr. Death Jan 12 @ 11:40am 
That's not really the mods fault but your visibility settings + game engine.
Jas Jan 12 @ 10:54am 
Bug report: not visible in some mod maps (such as IRAN,) unless you are close enough. Amazing hangar and elevators, thanks.
erikboehm07  [author] Jan 10 @ 12:35pm 
@jack, just use the search function for Khe sahn or assault ship. I think its under structures *Altis( static ships @LiquidBlaye where specifically? I've been hunting down those little bugs for a while, they keep popping up @Teufel Hund, you are just placing the vehicles in the well deck, or are you including the VIV part I added for the hangar deck? Either way, I don't see why that would be happening
jack Jan 8 @ 8:04am 
I am new to this. I subscribed to this mod and uploaded, but where do I find the actual LHD ship in Eden editor to place it on the map I am using?
LiquidBlaze Dec 6, 2020 @ 6:24am 
There is a bug. When walking over the deck (no matter which one) there is a area where you fall down or stuck in the object with falling animation. maybe the is some geometric mash missing or the single parts of the objects have some inches of space between each other?
Teufel Hund Nov 21, 2020 @ 6:23am 
I'm sure I must be missing something, but any vehicles I place inside the welldeck seem to be unusable. I can't enter them at all, the only option available is accessing their inventory.
erikboehm07  [author] Oct 15, 2020 @ 12:07am 
I don't think this is compatible with CUP. Both CUP and this mod use j0nes' work, and use the same class names.
ScreechOwl Sep 17, 2020 @ 4:19pm 
CHRIST ALMIGHTY WHERE IS THIS IN ZEUS? I ONLY SEE THE CUP LHD. AND WHY THE HELL DOES THE CUP LHD ALWAYS SPAWN ON THE OCEAN FLOOR AND DESTROY ITSELF?
Dr. Death Sep 8, 2020 @ 2:00am 
aviator, both took the same Arma 2 LHD as a base but modified it differently. For the sake of stability the lower bay to the hangar deck in the CUP uses ramps, the CUP one is a bit bigger on the inside, and its got a small connection to the side door where im sure you've seen if well positioned it can be used to transport infantry and vehicles to the dock.
On the other side, i think this one has better less buggy elevators, the interior bay elevator makes a bit more sense than the weird ramp. Either way the differences are minimal and both LHD almost work the same.
aviatorEngineer Sep 8, 2020 @ 1:42am 
This is super nice to have - it lacks only one or two bits of the CUP LHD (as far as I can tell), and it doesn't require having a huge mod like CUP loaded just to have a good ship on hand.