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When there are no active safe zones then the ship is able to without issues. Once the active zone is turned on the game crashes.
Vice-versa, if an active safe zone is already active and a jump is attempted the game also crashes.
I recall another mod had this same issue sometime ago in regards to the Safe Zone audio (Modern Star Weapons Vanilla+). May want to reach out to that modder to see how they fixed it.
Can't pause the game or anything, I have to kill it.
If you dock to a NPC station in this savezone you can flash out the stationary grid and get a savezone protection for your grid.
Only after you have assigned a new id to fixship it is vulnerable again.
I have set all options on my server so that it should not happen .
Apparently the config of the mod is not always distributed to the client.
I hope you can fix it.
thanks