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When there are no active safe zones then the ship is able to without issues. Once the active zone is turned on the game crashes.
Vice-versa, if an active safe zone is already active and a jump is attempted the game also crashes.
I recall another mod had this same issue sometime ago in regards to the Safe Zone audio (Modern Star Weapons Vanilla+). May want to reach out to that modder to see how they fixed it.
Can't pause the game or anything, I have to kill it.
If you dock to a NPC station in this savezone you can flash out the stationary grid and get a savezone protection for your grid.
Only after you have assigned a new id to fixship it is vulnerable again.
I have set all options on my server so that it should not happen .
Apparently the config of the mod is not always distributed to the client.
I hope you can fix it.
thanks
This is really interesting mod, very very nice model! looks amazing and high detailed!
I am working on some other mod and i am really missing particle effect for ship movement boost,
You have done really nice particle effect here :)
I like to ask your permission to use your particle effect, with full credits to you and link here, when mod will be finished, also i can help with code things, and share ideas.
Thank you!
I was wondering if I could reupload your mod for the Sigma Draconis Server as I want to add some different components to its construction. We would ensure credit is given to you.
Let me know if this is okay.
Regards,
Synirr
Temp fix for the power issue while we wait for keen to fix the IsPowerAvailable function.
NOTE: grids that do not have the max power requirement will not be able to charge the Blink Drive.
decrease the max charge and/or increase the charge rate.
Superconductors 1500, dec/grav to 45 on small.
What component costs do you want to set it to?