Space Engineers

Space Engineers

268 ratings
Type: Mod
Mod category: Block, Script, Production, Other
File Size
2.039 MB
Oct 18, 2018 @ 7:11pm
Jan 10 @ 8:56am
14 Change Notes ( view )

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This mod will turn any blocks that hit a grinder into scrap instead of the other base components.

No more inflation of components floating around in your game / server clogging up the need to go out mining / trading with others.

AwwScrap will return custom scrap components that mimic the components that are destroyed during the grinding process. So, for instance, when grinding a heavy armor block, you'll get "Steel Plate Scrap", and "Metal Grid Scrap" that will smelt down to the original materials that went in, minus some percentage based on the type of refinery you're currently using.

Currently, only vanilla components are supported, though adding support for other components isn't hard, I'll just need the mod that they come from so I can build the definition. Components not recognized by AwwScrap will grind down into normal scrap at a 1:1 ratio.

Current Returns
Large Refinery with 4x yield modules: 90%
Large Refinery with no yield modules: 45%
Basic Refinery: 45%
Lg/Sm Grid Skit: 45%

The different refineries will process scrap from the same components they can build.

The aim here is to make you and your friends think a bit more before randomly charging into battle without regard for repairs. It'll also force you to more creatively take out your targets if you plan to pillage and plunder your way through SE. Did you just damage that cargo container? Hope you have some spare parts laying around...

If you have an economy running, this will also help promote the component market.

Questions, comments, concerns can be directed to me either here, on the workshop page, or you can always find me in the EEM Discord:

-- Previous patch notes can be seen in the Change Notes section above

Version 1.6.2:
- Added all 3 Storage Shelves from Wasteland to a block ignore list (they will return the actual components, not scrap)

Version 1.6.1:
- Reverted the basic refinery efficiency change. It was making the large refinery obsolete early game.

Version 1.6.0:
- Added new icons to scrap! Thanks Arstraea for the awesome work :D
- Moved the scrap refining on the SKIt to it's own tab
- Changed basic refinery base efficiency to be inline with other refineries (was 70%, now 100%)
- Readjusted Mass and Volume for all scrap; they are now properly set to 70% of the base components original values

Known Issues
- None

Recommended Companion Mod(s)
Advanced Welding

Anyone is welcome to re-upload AwwScrap in whole or in part, modified how they see fit. I do ask that you link back to this listing though so people can be exposed to the original work.
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waverider6000 Mar 10 @ 3:29pm 
Recently added this Mod on recommendation because it suits my play style and feels like you are not cheating by grabbing resources from unknown drone signals and compliments Daily Needs Mod and Industrial Overhaul Mod, but would love to regain at least aluminium ingots from grinding down aluminium plates which is a feature of industrial overhaul, they also have a load of new components and resources which I have yet to make and grind down, so not sure what the result will be hope you can assist.
DoubleTap829 Feb 25 @ 9:38am 
Just want to say love this mod and especially the fact that even grinding with Nanobot Build & Repair it still scraps the parts. Now I feel less guilty using Nanobot lol thanks again for a awesome mod!
RareShooter1990 Feb 14 @ 6:53pm 
Love this mod. Really makes me think about what I'm doing early game and when salvaging.
Thraxus  [author] Feb 6 @ 8:40pm 
It would be appreciated beyond words if folks would at least read / skim the first page of comments before asking questions.
Sentinel Feb 6 @ 6:15am 
Is it possible to give back a small amount of original components when grinding?
For example 80% Scrap, 20% Components
FireMonkeh Feb 3 @ 2:03am 
Thank you
Thraxus  [author] Feb 2 @ 6:21pm 
Refineries only process scrap that has the ore they can normally process in it. I.e. the SKit can't do silver, gold, etc.
FireMonkeh Feb 2 @ 12:27pm 
Will a basic refinery not process all scrap types ? like steel plates etc ?
Kochean Jan 27 @ 1:32pm 
Honestly i probably would of been surprised if it had not been brought up before. Glad to hear there may be a way later of doing something more than all or nothing approach.
Thraxus  [author] Jan 27 @ 11:05am 
It's only been discussed about 50 times :P To be fair though, it's buried in comments and pretty hard to find unless you scroll through the pages.

This version of AwwScrap will never have those features. It's intended to be a no-stress add to a game. That is, when you add AwwScrap to your game, it doesn't affect performance at all. I modify definitions at the start of a game then shut down all logic.

That said though, I have two plans in the works.

1) A second version of AwwScrap that is active (or perhaps a config on this one, undecided as of yet) that will allow for variable amounts of scrap / components to be returned.

2) A tool that will allow you to get components back in certain circumstances. This will likely be the grinder, but with a key modifier for the enhanced ability and much slower operation.

So! Both suggestions covered I think, just not ready for public consumption quite yet.