RimWorld

RimWorld

12,832 ratings
RimHUD
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.216 MB
Sep 10, 2018 @ 10:32am
Aug 2 @ 5:14am
105 Change Notes ( view )

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RimHUD

In 1 collection by Jaxe
Mods by Jaxe
9 items
Description
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating window and can be docked to any position on the screen.

Visual warnings will appear if a pawn has any life-threatening conditions, wounds that need tending to, or potentially unstable mental states.

IMPORTANT: If you have any issues, please try UNSUBSCRIBE, wait a couple of minutes for your Steam to remove the mod and RESUBSCRIBE again. This ensures the mod is the latest version.

Technical details

No update should ever break an existing game and this mod be added or removed at any time without issue.

This UI mod is designed for resolutions of 1600x900 and higher. Lower resolutions can still use this although you may have to adjust the font size in the options dialog.

RimHUD's options can be accessed by hovering over the panel and clicking the gear icon that appears.

Compability and Integrations
Multiplayer ready. This mod should be compatible with any others and if not I would be happy to make a fix.

Mods that add additional needs or skills can be displayed by RimHUD.
With the addition of food restrictions in 1.0, this mod can also allow selecting restrictions for prisoners and guests (and also animals with my Animal Food Restrictions mod) but for a much better experience with food restrictions (and other options) I recommend using my other mod Pawn Rules instead.

Note to modders
RimHUD supports integrated layout presets and custom widgets from your mod. Check the wiki[github.com] for details.

Note to translators
Although the offers are appreciated, for maintenance reasons only English will be included with the base mod. All translations should be uploaded as language submods with full permission to use the mod's images in any way.

Anything else?
Check out my other mods

[discord.gg]
[ko-fi.com]
[www.patreon.com]
Popular Discussions View All (3)
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10 hours ago
PINNED: Bug reports
Jaxe
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Jul 19 @ 7:27am
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Oct 10, 2024 @ 3:03am
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Jaxe
1,854 Comments
RoboJesus 8 minutes ago 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
ewaggs99 3 hours ago 
thank you :ZooGood:
Ravik 4 hours ago 
Amazing thank you!
VitaKaninen 5 hours ago 
Yeah, I read the wiki, and saw that it was possible, but I am not a programmer, unfortunately. Thanks for fixing the text colors. It looks like there is also a new pink color as well.
Jaxe  [author] 5 hours ago 
@VitaKaninen: You'll need another mod to do calculations on stats, the stats available are generated from the game's stats. Actually this mod supports custom widgets from external mods, but I'm not sure anyone's ever made one yet. See the wiki link above if you're a modder and would like to try making one.

As for the text color, it was linked to the game's warning color, I feel like that might have changed recently. Anyway I'll change it back to yellow soon
VitaKaninen 6 hours ago 
The colors for Warning text and Critical text have suddenly changed. A bruise shows up in bright red, when it used to be yellow.
VitaKaninen 6 hours ago 
Thanks for the updates!
Can you tell me how to display one value subtracted from another value? For example, "Carry Capacity Stat" minus "Mass Carried" , so that I can see how much weight they can pick up?

Or is there a stat that shows available carry capacity?
Jaxe  [author] 6 hours ago 
Updated to v1.17.2:
- Fixed activity info for mutants
☠ ✙ NoirFry ㋛ ⚸ 10 hours ago 
Animal's activity is back, but colony's Ghouls still don't show it.
szmtex 10 hours ago 
that was fast