Distance

Distance

137 vurderinger
Getting To Grips
   
Pris
Føj til foretrukne
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Difficulty: Normal
Mode: Sprint
Tags: level
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Opdateret:
2.082 MB
9. sep. 2018 kl. 14:35
24. aug. 2019 kl. 9:00
6 ændringsbemærkninger ( vis )

Abonner for at downloade
Getting To Grips

Beskrivelse
This is the first level I've built in DISTANCE, and represents an attempt to learn the ins and outs of the editor and DISTANCE's systems. It shouldn't be especially challenging, although it does get harder as the track progresses. Explorers will find shortcuts that skip challenges and significantly reduce their sprint time.

Updated : 24th August 2019; adjusted medal times to be fairer for new players. Cosmetic updates (no routing affected); Added missing headlight zone to purple area, disabled main menu option due to long load time. Will add menu zone as separate workshop item.
8 kommentarer
Phaserlight 3. okt. 2019 kl. 4:37 
Very impressive debut
-Ω- 17. sep. 2018 kl. 22:37 
I'm impressed, this is very good for a first submission. It must have taken you quite some time.
Winter's Crescendo  [ophavsmand] 16. sep. 2018 kl. 3:37 
Thanks for the feedback guys.

There's a good mix of times coming through at the moment and I imagine there'll be more when 1.0 releases. I don't want to change the medial times as that would feel like I'm taking something away from the players, but I'm certainly hearing the feedback and will be bearing it in mind for future maps.

What's interesting is that there's some clearly skilled players in the mix (at least, based on their air control and reactions - mine are rubbish!) that are missing some of the obvious shortcuts, even the ones that draw attention to themselves. (n_n);
Wourder 10. sep. 2018 kl. 17:34 
Good map.
Kenaz 10. sep. 2018 kl. 15:51 
Also i suggest cutting the gold time in half (having the other records follow)..most people can probably finish this level under 6:45 so i think making it bronze and decreasing the times for silver-diamond might make more sense. This again is why i suggested joining the discord and letting persons playtest the level to get an average time to base the medal times of off..
Kenaz 10. sep. 2018 kl. 15:46 
It took about 4/5 runs tbh (first run was a proper run of the level/the others were testing cuts). When you play distance long enough, finding cuts become pretty easy :p. Thanks for removing the killzone, makes its much easier lol.

I'll try that redzone. Yeah you do that xD
Winter's Crescendo  [ophavsmand] 10. sep. 2018 kl. 10:51 
Thanks, I'll look into that.

Surprised to see someone score a diamond (02:30) already - the shortcuts you use are more fluid than the route I was aware of too, jist is the same though (except going over the killzone in the first area - I'll need to remove that, artifact from an earlier layout). How many runs did that take?

It's possible to skip the tunnel in the Red zone too. Green is good.

I'll have to do a scenic route run just to make sure people see the sights. :)
Kenaz 9. sep. 2018 kl. 15:59 
Haven't played the level as yet but I would suggest joining the Distance discord. The level creators there are always willing to help out new creators like yourself.