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There's a good mix of times coming through at the moment and I imagine there'll be more when 1.0 releases. I don't want to change the medial times as that would feel like I'm taking something away from the players, but I'm certainly hearing the feedback and will be bearing it in mind for future maps.
What's interesting is that there's some clearly skilled players in the mix (at least, based on their air control and reactions - mine are rubbish!) that are missing some of the obvious shortcuts, even the ones that draw attention to themselves. (n_n);
I'll try that redzone. Yeah you do that xD
Surprised to see someone score a diamond (02:30) already - the shortcuts you use are more fluid than the route I was aware of too, jist is the same though (except going over the killzone in the first area - I'll need to remove that, artifact from an earlier layout). How many runs did that take?
It's possible to skip the tunnel in the Red zone too. Green is good.
I'll have to do a scenic route run just to make sure people see the sights. :)