Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Help please.
На всякий случай по русски: после обновления мода Community Promotion Screen нет веток изучения в мастерской
I don't really see the utility of the tank lane. I tend to buy the heavy duty repair ability for everyone. One other comment asked for some thought into building a better tank lane - at least on the two higher difficulties, I don't think this is possible, you have to kill the aliens before they kill you.
I sort of miss Hunter Protocol from the vanilla sparks. Supernova is a huge amount of damage, but I think I only used it 1-2 times, and it seems like walls block the explosion.
Anyway, some good thought went into this mod.
Edit: It does, just came back to say it's working fine.
Now If only I can get a 4th full deck XCOM skill tree out of this ;-)
However I researched gauss weapons, purchased helix cannon in engineering but still only ballistic autocannon is available.
Any clue how to fix that?
Thanks for the reply, I'll try playing only with this mod then! :)