RimWorld

RimWorld

7,956 ratings
Dubs Mint Menus
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
20.116 MB
Jul 20, 2018 @ 9:43pm
Jul 14 @ 2:56pm
91 Change Notes ( view )

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Dubs Mint Menus

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues

Mint wheel, a floating designator selector that can be opened via hotkey or mouse button, assign up to 20 designators from the Mint build menu.

Rimatomics style research menu, search by mod, project, or unlocks, filter out completed or locked projects, view all unlocked recipes things and plants. (May not work with other research mods)

Plant selection UI with search function, scaling options, shift click multi select and set, infocard on mouse over, and organised into sections by plant type like tree or food.

Recipe bills list with search function, image previews, scaling options, and displays the infocard on mouse over.

Health bills list with search function.

New build menu with search function, open with a hotkey or ctrl + click architect menu, or set it as default menu.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github releases[github.com]


Search tips
You can use the search function to filter results

Recipe bills list search rules:
Thing type - e.g. "melee" "ranged" "apparel"
Recipe name - e.g. "hat"
Product name - "hat"
Mod name - "core"
Stuff Categories - "leathery"
Apparel body parts - "legs"
Apparel tags - "industrial"
Apparel layer - "OnSkin"

Build menu search rules:
Designator name
Category name
Mod name
Stuff category

Research menu search rules:
Project name
Mod name
Tech level
Unlocked thing name
Unlocked recipe name
Unlocked plant name

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues
Popular Discussions View All (53)
8
Jul 31 @ 11:39am
Wheel menu can't add new commands
Tal-Knight2
2
Jul 17 @ 6:38pm
bugs report
*
15
Dec 20, 2024 @ 11:39pm
Default Research Menu not working. Also unable to cue research goal in advance before getting prior techs.
Ranger Dimitri
2,008 Comments
Michiko 12 hours ago 
@Vault Boy It's the gear menu. You should see something that looks like a parka icon at the bottom. You may need to enable it to be visible in the mod options.
Vault Boy Aug 2 @ 11:45am 
Hello, I just have a question, how do you open the menu that is in the last screenshot?
Malonumas Jul 30 @ 6:15am 
Hello, i have a problem with the architect menu. Two things dont appear correct.
The baby sleeping spot and the android spot (from VE Android) Both dont appear correct in the menu. https://imgur.com/a/vjWnt9m
尼祿 Jul 28 @ 11:58pm 
When used simultaneously with Zetrith's Multiplayer mod for RimWorld, it will prevent other players from selecting crops other than the default crop (potato) in their planting areas.
The Bard of Hearts Jul 28 @ 3:24am 
@ChinchillaBONKK, by any chance are you using a mod, don't remember it's name, that is suppose to give you extra stats and info on each plant? Because if so, it tends to have that problem whenever there's an update. Removing that fixes it for me. Just one possibility.
ChinchillaBONKK Jul 28 @ 2:58am 
i can't see anything at all in the menus. when i put growing zone and i click to choose plants, it's empty.
PLEASE HELP
smokee Jul 26 @ 6:35am 
I am aware that this feature is experimental, but I really love the idea and current implementation of the gear menu! However, I noticed that it does not show any items that are stored on these neat Odyssey outfit stands. That would be really cool, expecially if it could show items on outfit stands that have Allow Removing Items checked!
Alexander13 Jul 22 @ 2:01am 
Pretty good mod, but doesn't allow you to change wall shapes
Ash_103 Jul 21 @ 1:12pm 
Im sorry im not able to provide many details, but mint menus somehow gets rimworld stuck in the ... loading screen indefinitely. Its on the latest 1.6 version, with all dlcs. I have tried removing every other mod but only removing mint menu's solves this issue for some reason. Maybe a weird compatability issue?
PAXMA Jul 19 @ 1:57pm 
@jonpfl, it was provied by mod "Everybody Gets One".