Cities: Skylines

Cities: Skylines

1,563 ratings
Additive Shader
File Size
0.012 MB
Jun 12, 2018 @ 11:52am
Dec 8, 2018 @ 2:22pm
4 Change Notes ( view )

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Additive Shader

Allows to use the soft additive particle shader (used for light effects) for props and vehicle sub meshes. It's also possible to use custom on/off time of day.

Required for assets using the additive shader.

Building, sub building, and sub mesh support is now not recommended, as there are issues with how the game handles them when m_lodMissing = true, which is necessary for the infinite draw distance. Currently they will simply not have an increased/infinite render distance. Use props instead.

Example asset by Teldaril:

Scripts for asset creators:

Example assets and scripts for asset creators (older but relevant):

Mod source code:

Thanks to Simon Royer for creating the ability for custom on/off times.

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Popular Discussions View All (1)
Mar 1 @ 6:59pm
How can i do it work in Epic Games version?
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JUICE TIME, BABY! Oct 5 @ 9:43am 
Is there a conflict between this mod and Procedural Objects? I modified some holographic assets ( and so I could place them up in the sky, and when I load the save (I always quit to desktop for the record) the holograms vanish. I can still "interact" with them using PO but they are invisible and I can't get them to show up again.
Captain Toof Aug 16 @ 1:52am 
Hi, it is possible to not increase view distance? Manually, because in some cases that's not really a problem, but vehicle full mesh still uses a memory.
GrazyC Aug 8 @ 12:36pm 
lightningstrikeoo9 use fps booster that helps a lot also check stats ingame if it isn't set to high.
lightningstrikeoo9 May 11 @ 10:01am 
i dont like this mod it makes my game laggy
TurtleShroom Sep 3, 2020 @ 1:07pm 
Does this cause the game to lag? My PC can't run this game without the lowest graphical settings possible.
CJW3290 Sep 1, 2020 @ 1:49am 
Maru Aug 31, 2020 @ 6:51am 
why dos this mod crash my game when i load a city?
ⒸⒶⓁⒸⒾⓊⓂ Jun 19, 2020 @ 10:31pm 
For those who are using this mod, consider testing a newer version of the mod that contains a number of patches, increased fps and compatibilities with other mods as well.
aubergine18 May 28, 2020 @ 7:57pm 
For anyone having lag from this mod, please help test the new version which sould be _significantly_ faster (but might have some bugs - let me know!):