XCOM 2
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[WOTC] Sectoid Abductor
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50.670 MB
May 14, 2018 @ 10:59am
Jan 30, 2021 @ 1:35pm
15 Change Notes ( view )
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[WOTC] Sectoid Abductor

In 1 collection by MrShadow
CreativeXenos WOTC mod collection.
56 items
Description
-- Mod by Team CreativeXenos --
-- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk --
-- Maya, PhotoShop and textures: HulkCX --
-- VFX, SDK: .vhs --
-- Coding, art and conceptual idea : Shadow79 --

-- Special thanks to Robojumper for helping with bug fixes --


What is the Sectoid Abductor?

The Sectoid Abductor is a play on the classic abduction stories of old. They came for me, and beamed me up to their ship, stories. The Abductor has had a bit of a texture redesign to look somewhat more like the classic Grey but with added "stuff". Why? Just because we think it looks cool. The scary human teeth are gone and back is the more classic looking Sectoid mouth. The Abductor is still weak vs Melee. It can still do everything the base game Sectoid can. The changes are...

. Its reanimated Zombies do not die when it dies.

. 3 to 5 more HP than the base Sectoid (depending on Diff level)

. Its weapon is a bit more powerful. 1 more damage early game but there is also a late game version with stronger weapoon.

. Is immune to Mental attacks

. Has a Stun shot with its beam weapon. If it can stun a soldier or in any way find a stunned soldier in its line of sight...it will make that soldier a priority. If 2 or more are in play, one will try and stun and the next will try and abduct your soldier. This abduction is not set to turns like the Chosen's kidnap. If you have a stunned soldier and you see Sectoid Abductors, you need to kill, stasis or in some way shut them down. Stand blade storm soldiers next to your vulnerable soldiers to protect them. the Abductors will try and snacth them ASAP. They are not interested in long drawn out fights. They are there to grab a soldier and run.

. Being the stun shot is just that and does not do damage, it can still stun a Templar who tries to parry.


The Sectoid Abductor will first start to show up at Force Level 5 and throughout the game.


Have fun and protect your vulnerable soldiers. This mod is not meant for the casual player so please no complaining that you did not know your soldiers would be taken if left alone lol.


Sectoid Abductors can show up in greater numbers in an Abduction SitRep and can also be summoned in by chosen.

UFO MISSIONS= Can now have a full mission of Sectoids in their UFO.


PLEASE DONT FORGET to rate this mod :)
Popular Discussions View All (4)
22
Jul 20, 2021 @ 4:54pm
BUG REPORTS HERE PLEASE!
MrShadow
11
May 17 @ 3:40am
Russian translation
victorlapin
6
Jul 11, 2018 @ 4:02am
Elders=necrontyr
brolegion
239 Comments
Soul Apr 22 @ 7:05pm 
Nah bro I gotta say this mod is fun,but there should NOT be a possibility to have more than 1 of these idiots in one pod,specially during the Psionic Storm sitrep,like I literally got a pod of 3 of those,one stun'd,and the one RIGHT after could just run all the way and abduct,the hell was I supposed to do huh?
michael199310 Jan 21 @ 3:28pm 
I had this mod for years and never a single abductor tried to stun, despite having a good angle. They ALWAYS go for mindspin.
Nullified Dec 30, 2024 @ 11:59am 
Works with LWOTC from what I see
mayrenise123 Dec 16, 2024 @ 12:39am 
is this good with Lwotc?
AviYanK Aug 26, 2024 @ 11:44pm 
I love mods that feels like vanilla. simply good mod. i like it
Cekseiro Mar 27, 2024 @ 7:26pm 
This guy with beta strike active be like: 'I likes ya, and I wants ya. Now we can do things the easy way or the hard way, the choice is yours.'
Lord Gecko Jan 5, 2024 @ 11:11pm 
can i recuit these with console commands?
cowardlykings Dec 26, 2023 @ 5:32am 
I've had a ton of fun with this guy, feels like base game.
Ghost13 Dec 7, 2023 @ 9:01pm 
Did not know it worked of the will check, just like mind control. Played with the mind shields on all frontline solders and though that abductor was somehow broken.
Martial.Lore Apr 27, 2023 @ 11:19am 
Update to Dec.5, 2022 post: After a number of months (IRL and in-game) I finally received a council mission to extract a VIP, who happened to be a soldier: my abducted soldier. After completion she was back in my roster AND with the gear that had been lost with her. So, that was it, in this instance: a council mission rather than a covert op location discovery. Phew!