70 ratings
Honey's Heavy Support Items [WoTC]
Tags:  Item
File Size
85.903 MB
May 11 @ 11:28am
May 11 @ 11:29am
2 Change Notes ( view )
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Honey's Heavy Support Items [WoTC]

This mod adds Heavy Support Items, which are more effective than your standard support items and are obtained by performing the “Experimental Heavy Support Item” project in the proving ground that appears after completing the EXO suit.
Item stats and project cost are configurable in the config file.
This is a mod for the War of the Chosen expansion, not compatible with the base game.

Item List
Numbers can be changed in the config file.
Carbon Reflex Nerves
-Grants 15 bonus aim on reaction shots.

Circuit Breaker
-Grants +35 Hacking.

-Grants unlimited free reloads, forever!

-Grants unlimited slow regen, five uses of stabilize incase everyone else on your squad is bleeding out, and allows one use of an area of effect status effect curing.

Barrier Burster
-Grants 8 shields to the entire team until the end of your next turn.

Satellite Targeter
-Grants 10 aim and 10 crit chance on enemies caught inside the item’s area of effect.

-This mod features custom animations for XCom soldiers, which could cause problems maybe if you have another mod with custom XCom soldier animations. Maybe.

Please let me know about any bugs so I can fix them.

Special Thanks to:
cook447 for the excellent proving ground projects tutorial
rekinxxxl for the animation modding tutorial
turboyoyo for the blender arm model
munchbunny and Muppes for helping me understand how config files work

Popular Discussions View All (2)
Oct 28 @ 8:35pm
Multiple Copies In Proving Grounds Bug
May 12 @ 3:52am
Spanish Translation
Chu Nana Go
< >
Saladofstones Oct 24 @ 1:19pm 
I am also having massively duplicated instances of heavy support item. Could it be the reward decks refresher mod?
Friggin_Ponies Sep 28 @ 1:59am 
@HoneyTheBear I'm having a similar problem to HET, where I had three, then 5, of the 'heavy support item' proving ground options. I'm using a thing that changes the cost of sparks and allows you to salvage mecs, but otherwise doesn't add anything to the proviving grounds.
HoneyTheBear  [author] Aug 17 @ 11:55am 
@HET what mods are adding things?
НET CУKA Aug 17 @ 8:04am 
Sorry for late reply. Nothing that overhauls the Proving grounds, just things that add to it. Simply adding things to PG shouldn't do this, though.
HoneyTheBear  [author] Aug 9 @ 6:57pm 
@HET CYKA, do you have any other mods installed that effect the proving grounds, or research trees?
НET CУKA Aug 4 @ 9:25am 
This mod in the Proving Ground screen becomes HIGHLY unstable. It either disappears from the selections, or has 3 identical selections of it. I'm scared to continue my game in case it causes problems.
Alex Nares May 29 @ 6:55pm 
Good mod! I've been using it with no problems.
José May 21 @ 10:22am 
Womp, womp.
pmaz88  [author] May 21 @ 8:00am 
@Jose Probably not
José May 20 @ 2:39pm 
Is there gonna be a, powered weapon, Tier 2 version of these?