XCOM 2
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Allies Unknown Redux Species: Sangheili
 
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359.656 MB
Mar 31 @ 9:57pm
May 20 @ 9:54am
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Allies Unknown Redux Species: Sangheili

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In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
79 items
Description
Wort wort wort! The Sangheilis have fought against tyrants in their past, and they're willing to help others fight the tyrants of today.

Stats
Sangheilis come with Damaged Active Camo, enabling them to get Shadowstep for a turn. Cooldown of around 4 turns. In addition, they have a HP and armour stat baseline above normal humans. They cost about 75 supplies to recruit.

Rookie
Sangheilis start with 7 HP and 2 armour.

Veteran
Sangheilis start with 6 HP and 1 armour.

Commander
Same as veteran.

Legend
Sangheilis start with 5 HP and 1 armour.

There also exist a special sort of Sangheilis with the Elite class. Armed with an AR and Sword Gauntlets, choose between the Zealot and General perklines, to either make them into a hell of a frontline warrior, or to make them an inspiring presence on the battlefield.

Class details can be found in the discussions tab.

These stats can be changed in the mod's XComGameData_CharacterStats.ini

Credits
Thanks to Bungie, 343 Industries, and MIcrosoft for the Halo series, where the original assets came from.

Thanks to Condensed Turtle Flesh for porting said assets to XCOM.

Donations
Buy me a ko-fi here![ko-fi.com]

Check out my patreon, if you wish for longer term or more affordable pricing. (I'm ok with even a buck per month.)[www.patreon.com]
Popular Discussions View All (2)
4
Apr 21 @ 6:55pm
Weaknesses.
brolegion
< >
92 Comments
CapChang Aug 3 @ 7:26am 
Hello RealityMachina,

Would it be possible to replace the elite bladestorm for your custom copy of the skill?.
Rpg overhaul adds blademaster as a requirement but since elite's get their own version of blademaster the skill is locked :c

Thanks for sharing your hard work!
Raegorn Aug 2 @ 4:57pm 
The Elite class... How do i get it? Sorry if I seem stupid but I just started the campaign in wotc and i saw one of these to recruit. The elite class it's not there to train him. Can I get the class from leveling the recruit(I supose it's a chance, tho it would be good to be a high chance) or do I have to purchase an elite directly to get the class?
Kalawaki Jul 18 @ 7:12am 
My only complaint is that I cannot customize their height, otherwise this mod is by far one of if not my favorite mod for xcom 2.
Predman-1227 Jul 15 @ 5:01am 
Any chance you can make a vanilla version?
ПΛПО Dragoon Jul 11 @ 6:11pm 
I'm sorry I don't mean to spam/bother you (tell me if I am and ill delete my comments) but I was trying to make a class with the blades as secondary weapons, but I have been struggling to do so. If you could tell me how you managed to make the show up in the secondary slot, I would greatly appreciate it. I am completely lost lol.
ПΛПО Dragoon Jun 26 @ 7:32am 
How did you get them to use psiblades as secondaries?
sefirothhs Jun 22 @ 1:06pm 
I have a problem with this mod. When I must evacuate my soldiers, the EVAC zone doesn´t recognize my Elite as a soldier, so the countdown doesn´t work. Anyone knows how can I solve that?
PyroBane May 28 @ 8:30pm 
@RealityMachina Can we get an option to disable the Elite class? It looks cool, but it's not exactly the sort of class I'm looking for. I still want to use the Sangheili race though.
PossumFlavored May 27 @ 4:06pm 
This mod doesnt work with the one million colors mods, accutaly any of the allies unknown mods. Well, if you have a mod that gives random colors on creation, it effects them, but you dont get the sliders from that mod. Would be great if you could please figure out how to get your mods to like each other of possible.
Mugenmori May 25 @ 9:21pm 
Doing some testing with the original Sangheili so I should clarify. I have a Elite Sangheili that would often reset or randomize his gear. With normal rookie Sangheili I have not seen any changes when going back to him in the character pool screen.