Portal 2

Portal 2

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Portal: After Hours
   
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Description
Portal: After Hours is a full length single player campaign set in-between the events of the first and second Portal games.

Tracklist: https://www.youtube.com/playlist?list=PLwd7F1c1y1c8BSvzw2RVV6KZnaNyvLFEe

If you're having trouble playing any of the maps in this pack, please download the file from this Dropbox link and place it in: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\maps

Then simply type "map e1p1" or "map e1p11" into console to load up the map.

Don't know what the developer console is? You can enable it in advanced settings, and access it by hitting the ~ key.

Individual Map Download Link: https://www.dropbox.com/sh/ehgyxzc23ovdlf4/AAD96qCCXkpA1BcklOw7I_fca?dl=0
Items (14)
After Hours 1 - Residency
Created by ABNT
Portal: After Hours Part 1 - Residency

There were three things I hoped to accomplish with this intro:

1. Overwrite previous knowledge about the orange and red fizzler textures for the purposes of After Hours

2. Establish a sense of scale and flesh...
After Hours 2 - Distance
Created by ABNT
Portal: After Hours Part 2 - Distance...
After Hours 3 - Runt
Created by ABNT
Portal: After Hours Part 3 - Runt

This little guy will mostly likely be completely replaced with something more interesting upon full release. It acts as a bridge between Distance and Spike, and reviews the physics capabilities of the Portal Gun, but ot...
After Hours 4 - Spike
Created by ABNT
Portal: After Hours Part 4 - Spike

I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Instal...
After Hours 5 - Moon
Created by ABNT
Portal: After Hours Part 5 - Moon...
After Hours 6 - Reset
Created by ABNT
Portal: After Hours Part 6 - Reset

The timed challenge is actually more logically demanding than mechanically, as completing it correctly gives you a full 2 seconds extra. It's all about planning out the best route, executing it becomes easy once you've...
After Hours 7 - Lift
Created by ABNT
Portal: After Hours Part 7 - Lift

I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Install...
After Hours 8 - Swirl
Created by ABNT
Portal: After Hours Part 8 - Swirl...
After Hours 9 - Expectations
Created by ABNT
Portal: After Hours Part 9 - Expectations...
After Hours 10 - Tower
Created by ABNT
Portal: After Hours Part 10 - Tower

I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Insta...
After Hours 11 - Access
Created by ABNT
Portal: After Hours Part 11 - Access

For an unknown reason, this level has been known to be inaccessible to some (ironic, I know). If you're having trouble loading up this map, please download the file from this Dropbox link and place it into C:\Program...
After Hours 12 - Implications
Created by ABNT
Portal: After Hours Part 12 - Implications

The elevator ride was actually the very first thing that ever popped into my mind for this project. I saved it for last to ensure it was my best work. The story behind the grave is left ambigious on purpose, bu...
After Hours 13 - Mars
Created by ABNT
Portal: After Hours Part 13 - Mars

Uncle Dane is literally a very good sentry man

Music used: https://www.youtube.com/watch?v=vmDDOFXSgAs&list=PLwd7F1c1y1c8BSvzw2RVV6KZnaNyvLFEe&index=4...
After Hours 14 - Time
Created by ABNT
Portal: After Hours Part 14 - Time

This is it, the final challenge of Episode 1. I didn't hold back on this one. Figuring it out is one thing, but executing it is another. You'll need to harness all of your Portal skills to activate that lift.

It's j...