RimWorld

RimWorld

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[OLD B18] Animal Gear
   
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Mar 18, 2018 @ 2:19pm
May 25, 2018 @ 3:27pm
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[OLD B18] Animal Gear

Description
Version 1.3.4 - Rimworld 0.18

B19(0.19.X) Version:
https://steamcommunity.com/sharedfiles/filedetails/?id=1445464518

This mod only enables this to be possible, there are no clothes/gear for animals in this mod. See the "Animal Gear: Basic"-mod
http://steamcommunity.com/sharedfiles/filedetails/?id=1335483508
Or "Animal Gear: Horses":
http://steamcommunity.com/sharedfiles/filedetails/?id=1336490437

Description:

Requires at least HugsLib 4.0.1

Load order
// HugsLib
//----If used---- CombatExtended
// Animal Gear

Makes it possible for animals to have "gear" / clothes like normal colonists.

What they should wear can be set through outfits in the animal tab (like normal colonists). The animals go and equip the items on their own after that (if they can reach them etc. like colonists).

You can set "Nudist" or dissallow items and they will take them off (sometimes you have to edit the "Nudist" outfit when adding new clothes-mods).

I always felt that something like this was missing and it was very hard to have animals participate in an attack without to much of a risk of beeing hurt or dying

Mod compatibility:

- Animals Logic
- Animal Tab
- A Dog Said ...
- Giddy Up!

- Outfitter
Compatible (functions of the mod don't work for animals, the mod would have to add support)

- Appearance clothes
Compatible (functions of the mod don't work for animals, the mod would have to add support)

- Combat Extended
It has basic compatibility now (doesn't conflict ^^) but the armor doesn't get taken into account by it, I will ask about it on the mod page

Special thanks:
roolo - for helping with GiddyUp compatibility




Short tutorial: "How to make gear":

- Get the mod "Animal Gear Basic" to have an example.

- To get an item in the game, you only need the XML with the item-infos and the matching textures
(a basic one for the item on the ground and 3 per animal)
- Important parts in the XML:

1. For which bodypart is this piece of clothing for example wolfs: "\AnimalGear\Helper\Bodies_Animal_Quadruped.xml_Info"
one item of clothing can only be for animals that all have this bodypart!
<groups> <li>Neck</li> </groups>
and then in your XML:
<bodyPartGroups> <li>Neck</li> </bodyPartGroups>

2. This defines that this is an item only for animals and which specific animals can use this item,
in this case the timber and artic wolf (each needs a set of textures, even if they are in this case the same)
You can find the excact names in "\RimWorld\Mods\Core\Defs\ThingDefs_Races\"
and in this case "Races_Animal_WildCanines.xml" <defName>WolfTimber</defName>
<tags> <li)Animal</li> <li)WolfArctic</li> <li)WolfTimber</li> ... </tags>

- There is a texture at "\Mods\AnimalGear\Helper\ItemName.png"
that can be helpful to see how the item shows up on the animal or as a placeholder when testing

- As animals don't have seperate head-textures, clothes have to be drawn different then for pawns
(see "dogscarf_Husky_front.png" for example)


(If you have different life-stage or female graphics defined,
the mod looks for them first like this [normalDefName]_[lifeStageIndex]_female
for example "item_WolfTimber_0_back.png" instead of normally "item_WolfTimber_back.png"
for the youngest version otherwise it uses the normal texture. You still need to define all 3 textures for this variant!
)
101 Comments
Dylan  [author] Nov 27, 2018 @ 1:30pm 
@Marlon - I guess you are asking about the 1.0 version? https://steamcommunity.com/sharedfiles/filedetails/?id=1541438907
Marlon Nov 27, 2018 @ 8:06am 
Quando sai a versão 1.0?
mago20078 Oct 30, 2018 @ 5:34pm 
thaks!! ^^
Dylan  [author] Oct 29, 2018 @ 10:21am 
@mago20078 - You mean the megasloth? ^^ (I will put it on the list ^^)
mago20078 Oct 28, 2018 @ 6:40pm 
in 1.0 release could you put a gear for the megatherium, its the animal I always use,ploooox!!.
Dylan  [author] Aug 29, 2018 @ 10:48am 
Maxxmillian Aug 28, 2018 @ 4:04pm 
Thanks!
Dylan  [author] Aug 28, 2018 @ 3:44pm 
@maxxmillian - Yes, I had a test-version for the unstable release, maybe that one already works with it, otherwise I will have a look at it tomorrow.

https://steamcommunity.com/sharedfiles/filedetails/?id=1445464518
https://steamcommunity.com/sharedfiles/filedetails/?id=1445465112
Maxxmillian Aug 28, 2018 @ 3:29pm 
B19 was pushed out to everyone today as the current version, love your mod, will you be updating it?
Dylan  [author] Aug 2, 2018 @ 8:44am 
@FireFox - cool :D