RimWorld

RimWorld

4,571 ratings
Rimefeller
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
37.860 MB
Mar 5, 2018 @ 5:52pm
Jul 21 @ 1:08pm
106 Change Notes ( view )

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Rimefeller

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Drill for oil, process into chemfuel, plastic, composites, napalm

Works with existing saves.

Bug Reports / Issue tracker
https://github.com/Dubwise56/Rimefeller/issues

Rimefeller adds:
Drilling for crude oil with shallow and deep reservoir layers.
Cracking crude into chemfuel which is stored in tanks and distributed to hoppers and refineries.
Chemfuel powerplants which run off piped chemfuel.
Refining chemfuel into a plastic called synthylene to use as generic building material like wood.
Refining chemfuel into a kevlar-like high strength thread called synthamide.
Craft Synthylene and Synthamide into Sythamide composite, a high strength building material.
Produce Neutroamine and synthread.
Craft plasteel and components from mixtures of steel and synthylene
Craft napalm to lay trails and napalm bombs and burn everything to ash.
Oil spill incidents

Q:Why isn't my cracker or refinery working?
A:Check for missing pipes. Check no tanks are set to drain. Check that you added bills for refining on the console. And check that a crafter can man the console to run the machines



[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]

Wiki[github.com]


French by scribio. Their Discord[discord.gg]
Russian by Drunken Eagle.
Czech by Ralph Shepard Feedback[prekladyher.eu]

Bug Reports / Issue tracker
https://github.com/Dubwise56/Rimefeller/issues
Popular Discussions View All (115)
10
May 6 @ 10:12am
My crude cranker's ain't working
1,000,000 ants in a trenchcoat
1
Aug 12 @ 4:01am
Error in Make_Napalm
ThiefPro
6
Jan 25 @ 9:24am
Oil fields empty
Graegoir
3,027 Comments
okay dizzle on twitch Aug 26 @ 4:07pm 
my colonists have everything built but wont drill the pipes from the oil derricks. am i missing something? i have steel in the derricks but they wont drill
CaptainDiu Aug 24 @ 10:44pm 
When i turn on this mod, it keeps getting errors like {pawn} started 10 jobs in 1 tick
ENVY Aug 16 @ 1:22pm 
Drill, baby, drill :speak:
MrMeSeeks Aug 15 @ 2:42pm 
That did not seem to work but thank you for trying!
Zmeya685 Aug 15 @ 2:08pm 
In the highlight "Recipes_Production.xml" along the path "Languages\Russian\Definjected\RecipeDef" in line 9 "<Make_Napalm.description>Make a batch of napalm by mixing synthene with chemical fuel. </Make_Napalm.description>" you need to remove the chanter after the dot, it creates a red error. Thanks in advance and sorry for the mistakes I I used Google translator.
MrMeSeeks Aug 15 @ 2:00pm 
Getting an error in the resource console bills UI that my multiplayer version is outdated but I do not have any multiplayer mod installed. Anyone know a solution?
Haven Aug 11 @ 2:53pm 
dubwise mods are usually busted :|
Hastur, The King in Yellow Aug 10 @ 5:23pm 
The architect tab for the mod is just completely missing despite me having researched several techs for rimefeller, im not sure what could be causing it honestly due to the fact that the dubs menu mod also cant find the rimefeller tab
NothingToSay Jul 29 @ 6:01pm 
I'm having issues where the rimefeller isn't intergrating into grav ship despite its visual showing it should. the tank refuses to fill with chemfuel. the same goes with rimefeller --> VFE pipe networks chemfuel despite both mods seem to have support and a patch mod even trys to fix this but none seem to be working in 1.6.
SyperHyper Jul 26 @ 4:30am 
@Dubwise hello! Will you make a same mod but for ores?