Avorion

Avorion

Not enough ratings
Stargate Asgard O'Neil Class Ship (12 slot Iron and trinium version)
   
Award
Favorite
Favorited
Unfavorite
Type of Build: Ship, Drone, Military, Art
Military: Battleship, Carrier
Material: Iron, Trinium
Game Stage: Mid Game
File Size
Posted
358.660 KB
Feb 4, 2018 @ 11:43pm
1 Change Note ( view )

Subscribe to download
Stargate Asgard O'Neil Class Ship (12 slot Iron and trinium version)

Description
First this is the only Fully functioning Stargate Asgard O'neil class ship on the workshop and It is 100% my own creation. if you need more steering just transform the blank hull and lay an armor plate over top.

Hull 459,265
Shields 2,388,820

Block Count 1659
Volume 66 milli cubic meters

Mass 1.26 MT
Thrust 111.8 m/s
Brake Thrust 121.9 m/s
Max Velocity without boost or upgrade mod is 1460 m/s
Yaw 0.32 rad/s
Pitch 0.4 rad/s
Roll 0.39 rad/s

Hyperspace Cooldown without uprade mod is 219.6 seconds
Hyperspace reach 10.7 sectors
Radar Reach 14 sectors

System Upgrade slots 12
Processing Power 65.93k

Cargo Hold none (make a cargo box and attach it to the underside of the wing the asgard didn't need to haul cargo)
Crew space 3194
required crew 2500

Fighters space 17 -136
Production Capacity 630.5k per second
Production line 1

Generated Energy 868.44 GW
Required Energy 531.55 GW
Battery Storage 20 GJ

If you want the non carrier cannon version of the O'neil class that I finished creating after this one this is the link to it

http://steamcommunity.com/sharedfiles/filedetails/?id=1291271833&searchtext=oneil+



7 Comments
codeeagle4000  [author] Mar 9, 2018 @ 4:55pm 
JackOr I think you might like this if your goal is to run cargo. I just finished updating NutbyNuts design for the Aurora class battleship which I always found to be better at cargo running for you and everyone to use. http://steamcommunity.com/sharedfiles/filedetails/?id=1325801679

the upgrades I did to the systems were pretty extreme in terms of changes so it should be able to handle the beta branch now. I also gave it hangers and torpedo ability so it can carry shuttles and fight against those tougher enemies now.
the~jack Mar 9, 2018 @ 3:24pm 
That's a point :) I don't have the time yet ... for battle or anything :) was looking for decent ship for all trades. Mid game range ^^
codeeagle4000  [author] Mar 9, 2018 @ 2:23pm 
its a warship not a cargo ship the best way to add cargo to it is to make pods under the wings and the blocks aren't merged so that rails and torpedos can't kill the ship as easily
the~jack Mar 9, 2018 @ 2:12pm 
i like it , but why without cargo and alot of blocks are not merch... like the shield and other little stuff :)
codeeagle4000  [author] Feb 8, 2018 @ 3:47pm 
the cost is 22.1 million credits, 1.9 million trinium, and 334k Iron for this one and for the non carrier version its 20.6 million credits, 1.8 million trinium, and 333k iron. You can reduce the cost by putting it in creative and shrinking the size of the ship. To do this simply build the ship in creative mod then use the modify entire ship button on the left hand build menu. In the box that it brings up set the ship scale size bar to 0.5 this will reduce size of the ship and the cost of the ship.
codeeagle4000  [author] Feb 8, 2018 @ 3:33pm 
if you subscribe to it and go into your build menu to the area where all of the blueprints are kept then click on the ships it will tell you the cost each one as you click on them. As for this one give me a minute and I will look it up.
Nuttercater1 Feb 7, 2018 @ 11:48pm 
How much of Iron and Trinium is needed for this?