Tabletop Simulator

Tabletop Simulator

1,716 ratings
Twilight Imperium IV
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Number of Players: 6
Play Time: 180+ minutes
File Size
Posted
Updated
7.599 MB
Feb 1, 2018 @ 5:53pm
Nov 5 @ 6:01pm
185 Change Notes ( view )

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Twilight Imperium IV

Description
The Fourth Edition of Twilight Imperium:

Module Co-Created by Darth Batman, Raptor1210, and so many people from the Twilight Imperium 4 community.

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Thunder's Edge and Twilight's Fall have come to TTS.

-Full Expansion integration
-Consolidation of a Codecies 1-4 into the setup for Thunder's Edge

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This new table has been an effort of love from so many people in the discord and Twilight Imperium community. If you enjoy it please stop by the discord and say hi, we'd love to have more people.

If anyone is interested in improving or contributing to the further development of this project, I encourage them to stop by the Mod development channels of the discord. We're always looking for new contributions and new partners on this project.

TI4 TTS Discord Link
https://discord.gg/X7ERcqPFkn

I'd like to extend my thanks to Matt and Hunter from Space Cats Peace Turtles for being so kind as to create a new video series for us. If you have the opportunity, they have a great podcast and discord and deserve as much support as you can give them for being the awesome wholesome pillars of the community that they are.

SCPT Discord Link
https://discord.gg/3JKQTrE

TI4 TTS Tutorial Series
https://www.youtube.com/watch?v=RcXP-KfdVi0&list=PLB8izG4b4ZgAriULemVqwEqXF4f0NUfFH

And finally...

A massive thank you to Dane Beltrami & Fantasy Flight Games for creating this amazing game. If you have the ability to support them, do it, they really deserve it. The board game industry wouldn't be the same without them and if you enjoy their work please, please support them and your local game stores.

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Learn to Play Handbook from FFG:

https://images-cdn.fantasyflightgames.com/filer_public/c4/f0/c4f03c19-f9da-422f-b162-73f393e64a28/ti-k0289_learn_to_play_2020_web.pdf

Living Rules Reference 1.3 from FFG:

https://images-cdn.fantasyflightgames.com/filer_public/da/df/dadf9f07-78f3-43ac-9cce-dd6b55b24ec2/ti4_living_rules_reference_v1_3_web.pdf

Twilight Codex Vol. 1 from FFG:

https://images-cdn.fantasyflightgames.com/filer_public/94/c5/94c59830-533e-47aa-a708-25634575161b/twilight_codex_v1-compressed.pdf

Prophecy of Kings Rulebook from FFG:

https://images-cdn.fantasyflightgames.com/filer_public/bd/a2/bda2d75d-0481-4563-a443-d45e4dea46f8/ti10_rulebook_web-good.pdf

Prophecy of Kings Rules Reference:

https://images-cdn.fantasyflightgames.com/filer_public/51/55/51552c7f-c05c-445b-84bf-4b073456d008/ti10_pok_living_rules_reference_20_web.pdf

How to Play this Mod Link:
https://drive.google.com/file/d/1azlV_1UOBwtYNlDaHv-8MqXTNdhrNra0/view

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Our Story so far...

Mecatol Rex. The center of the known galaxy and seat of the former Lazax Empire. Scarred by the flames of betrayal, Rex is a specter of a fallen empire and of ages long forgotten, yet it remains an object of reverence— and desire—in a galaxy of conflict and uncertainty.

Once, the great city that spanned its surface was the pinnacle of civilization. Today, Mecatol City is naught but a blasted shell of its former glory, a grim respite in the toxic Sea of Desolation that covers the majority of the planet.

Even so, its parabolic history of decadence and destruction does little to deter those who would seek to harness its power. The Winaaran custodians who dwell within the remnants of the city maintain what is left of the former capital, waiting for one of the Great Races to step forward and take up the mantle of the former Emperors.

But who among the races of the galaxy could fill the void left by the Lazax? To Lay Claim to the throne is a destiny sought by many, yet the Shadows of the Past serve as a grim warning to those who would follow in their footsteps...

For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now, players can explore the next step in the Twilight Imperium legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.

Each player takes command of one of seventeen unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

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Errata Added:

-Hyper Metabolism (as printed it says you get 2 Command tokens instead of 1, but it's supposed to be 3 Command tokens instead of 2.)
-Veto (The timing on this should be "When an agenda is revealed.")
-Political Favor (Xxcha) (The timing on this should be "When an agenda is revealed.")
-Naalu Sheet: Matriarch (Flagship) (In the second sentence, change "After combat" to "When combat ends". In other words, the fighters are returned before determining who won the ground combat, which means if fighters are all Naalu has left, the combat ends in a draw.)
-Nekro Sheet: The Alastor (Flagship) (Add a sentence: "These ground forces do not count against fleet supply.")

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Legal:

The contents, Copyrights, and Trademarks of everything involving Twilight Imperium IV are exclusively held by Fantasy Flight Games. The creators of this module make no claim to it in any way.

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Popular Discussions View All (37)
102
Oct 27 @ 11:54am
Bug you have noticed!
Darth Batman
1
Sep 27 @ 9:14am
How to enter a map string
Jdog
2
Jul 28 @ 9:10pm
Busco grupo para jugar TI4
Dragon
708 Comments
Raptor1210  [author] 13 hours ago 
Update:
•Readded the TE Premade maps that got mistakenly removed in an earlier update
Raptor1210  [author] 16 hours ago 
Update:
• Gravleash maneuver fixed.
• Faunus missing tech skip in script
• Color switcher skips steps it can't complete, no vote counters in TF mode so now it will skip that
• changed Industrex Legendary Card name
• fixed TF Warsun retaining Warsun stats after card was removed
• fixed Obsidian Alliance not having an active toggle
• removed background noise from some Unit Modifiers
• Graveyard moves Galvanize Tokens to the Galvanize Tokens Bag
• Graveyard moves Helios Tokens to the Helios Tokens Bag
• Graveyard moves Breach Tokens to the Breach Tokens Bag
• Last Bastion Helios Tokens separated from Galvanize Tokens
• Last Bastion Revelation Token works like other Station Tokens
Raptor1210  [author] Nov 1 @ 8:06pm 
@ludwig I'd missed them, they've been added. good catch!
GeneralPsych Nov 1 @ 6:07pm 
Legends thx for creating this Mod :steamthumbsup:
Raptor1210  [author] Nov 1 @ 4:21pm 
Update:

Patch notes coming shortly
Ludwig Nov 1 @ 3:34pm 
I couldn't seem to find the two Echo cards from Twilight's Fall.
HopesEnd Nov 1 @ 11:09am 
Avernus and the token are in the faction bag in front of your factionsheet
Raptor1210  [author] Oct 31 @ 2:51pm 
Any noticed bugs, put them on the Discord, I don't get out here the steam page too much
Raptor1210  [author] Oct 31 @ 2:45pm 
TTS has been updated with TE. It should have full functionality for TE (and I believe TF) Update comments coming eventually, probably tonight or tomorrow
brandondash Oct 31 @ 12:56pm 
6 hours later and I'm still refreshing every 30 seconds to get the TE update